24 lines
615 B
C++
24 lines
615 B
C++
![]() |
#include "backend/looped_command.hpp"
|
||
|
#include "pointers.hpp"
|
||
|
|
||
|
namespace big
|
||
|
{
|
||
|
class force_relay_connections : looped_command
|
||
|
{
|
||
|
using looped_command::looped_command;
|
||
|
|
||
|
virtual void on_tick() override
|
||
|
{
|
||
|
*g_pointers->m_gta.m_force_relay_connections = true;
|
||
|
}
|
||
|
|
||
|
virtual void on_disable() override
|
||
|
{
|
||
|
*g_pointers->m_gta.m_force_relay_connections = false;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
force_relay_connections g_force_relay_connections("forcerelays", "Force Relay Connections", "Hides your IP address by rerouting your connection through dedicated servers and other players",
|
||
|
g.protections.force_relay_connections);
|
||
|
}
|