38 lines
670 B
Markdown
38 lines
670 B
Markdown
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# Table: entities
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Table for manipulating GTA entities.
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## Functions (3)
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### `get_all_vehicles_as_handles()`
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- **Returns:**
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- `table<int, int>`: Returns all vehicles as script handles
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**Example Usage:**
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```lua
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table<int, int> = entities.get_all_vehicles_as_handles()
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```
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### `get_all_peds_as_handles()`
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- **Returns:**
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- `table<int, int>`: Returns all peds as script handles
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**Example Usage:**
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```lua
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table<int, int> = entities.get_all_peds_as_handles()
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```
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### `get_all_objects_as_handles()`
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- **Returns:**
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- `table<int, int>`: Returns all objects as script handles
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**Example Usage:**
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```lua
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table<int, int> = entities.get_all_objects_as_handles()
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```
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