#include "backend/looped/looped.hpp"
#include "pointers.hpp"
#include "natives.hpp"
#include "script_global.hpp"
namespace big
{
void looped::self_off_radar()
if (g.self.off_radar)
*script_global(2426865).at(PLAYER::GET_PLAYER_INDEX(), 449).at(209).as<int*>() = 1;
*script_global(2441237).at(70).as<int*>() = NETWORK::GET_NETWORK_TIME() + 1;
}