This repository has been archived on 2024-10-22. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu/src/hooks/protections/received_clone_create.cpp

30 lines
1.0 KiB
C++
Raw Normal View History

#include "hooking.hpp"
#include "services/players/player_service.hpp"
#include "util/notify.hpp"
namespace big
{
void hooks::received_clone_create(CNetworkObjectMgr* mgr, CNetGamePlayer* src, CNetGamePlayer* dst, eNetObjType object_type, int32_t object_id, int32_t object_flag, rage::datBitBuffer* buffer, int32_t timestamp)
{
if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN)
{
notify::crash_blocked(src, "out of bounds object type");
return;
}
auto plyr = g_player_service->get_by_id(src->m_player_id);
if (plyr && plyr->block_clone_create)
return;
g.m_syncing_player = src;
g.m_syncing_object_type = object_type;
g.debug.fuzzer.thread_id = GetCurrentThreadId();
if (g.debug.fuzzer.enabled_object_types[(int)object_type])
g.debug.fuzzer.active = true;
g.debug.fuzzer.syncing_object_id = object_id;
g_hooking->get_original<hooks::received_clone_create>()(mgr, src, dst, object_type, object_id, object_flag, buffer, timestamp);
g.debug.fuzzer.active = false;
}
}