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YimMenu/src/hooks/protections/received_event.cpp

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#include "gta/enums.hpp"
#include "gta/net_game_event.hpp"
#include "hooking.hpp"
#include <network/CNetGamePlayer.hpp>
#include "gta/script_id.hpp"
#include "util/notify.hpp"
namespace big
{
static void script_id_deserialize(CGameScriptId& id, rage::datBitBuffer& buffer)
{
id.m_hash = buffer.Read<uint32_t>(32);
id.m_timestamp = buffer.Read<uint32_t>(32);
if (buffer.Read<bool>(1))
id.m_position_hash = buffer.Read<uint32_t>(32);
if (buffer.Read<bool>(1))
id.m_instance_id = buffer.Read<int32_t>(8);
}
void hooks::received_event(
rage::netEventMgr* event_manager,
CNetGamePlayer* source_player,
CNetGamePlayer* target_player,
uint16_t event_id,
int event_index,
int event_handled_bitset,
int buffer_size,
rage::datBitBuffer* buffer
)
{
if (event_id > 91u)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
const auto event_name = *(char**)((DWORD64)event_manager + 8i64 * event_id + 243376);
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if (event_name == nullptr || source_player == nullptr || source_player->m_player_id < 0 || source_player->m_player_id >= 32)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
switch (static_cast<eNetworkEvents>(event_id))
{
case eNetworkEvents::KICK_VOTES_EVENT:
{
std::uint32_t player_bitfield = buffer->Read<uint32_t>(32);
if (player_bitfield & (1 << target_player->m_player_id))
{
if (g->notifications.received_event.kick_vote.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " is voting to kick us.";
if (g->notifications.received_event.kick_vote.notify)
g_notification_service->push_warning("Kick Vote", std::format("{} is voting to kick us.", source_player->get_name()));
}
buffer->Seek(0);
break;
}
case eNetworkEvents::NETWORK_INCREMENT_STAT_EVENT:
{
const auto increment_stat_event = std::make_unique<CNetworkIncrementStatEvent>();
buffer->ReadDword(&increment_stat_event->m_stat, 0x20);
buffer->ReadDword(&increment_stat_event->m_amount, 0x20);
if (hooks::increment_stat_event(increment_stat_event.get(), source_player))
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::SCRIPT_ENTITY_STATE_CHANGE_EVENT:
{
uint16_t entity = buffer->Read<uint16_t>(13);
auto type = buffer->Read<ScriptEntityChangeType>(4);
uint32_t unk = buffer->Read<uint32_t>(32);
if (type == ScriptEntityChangeType::SettingOfTaskVehicleTempAction)
{
uint16_t unk2 = buffer->Read<uint16_t>(13);
uint32_t action = buffer->Read<uint32_t>(8);
if ((action >= 15 && action <= 18) || action == 33)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
notify::crash_blocked(source_player, "vehicle temp action");
return;
}
}
buffer->Seek(0);
break;
}
case eNetworkEvents::SCRIPTED_GAME_EVENT:
{
const auto scripted_game_event = std::make_unique<CScriptedGameEvent>();
buffer->ReadDword(&scripted_game_event->m_args_size, 32);
if (scripted_game_event->m_args_size - 1 <= 0x1AF)
buffer->ReadArray(&scripted_game_event->m_args, 8 * scripted_game_event->m_args_size);
if (hooks::scripted_game_event(scripted_game_event.get(), source_player))
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::NETWORK_CLEAR_PED_TASKS_EVENT:
{
int net_id = buffer->Read<int>(13);
if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
if (g->notifications.received_event.clear_ped_task.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent CLEAR_PED_TASKS event.";
if (g->notifications.received_event.clear_ped_task.notify)
g_notification_service->push_warning("Protections", std::format("{} tried to freeze player.", source_player->get_name()));
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::RAGDOLL_REQUEST_EVENT:
{
int net_id = buffer->Read<int>(13);
if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
if (g->notifications.received_event.clear_ped_task.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent RAGDOLL_REQUEST event.";
if (g->notifications.received_event.clear_ped_task.notify)
g_notification_service->push_warning("Protections", std::format("{} tried to ragdoll player.", source_player->get_name()));
return;
}
buffer->Seek(0);
break;
}
// Don't block this event, we still want to report this player
// because if we still report others, our account seems less fishy
case eNetworkEvents::REPORT_CASH_SPAWN_EVENT:
{
uint32_t money;
buffer->Seek(64);
buffer->ReadDword(&money, 32);
buffer->Seek(0);
if (money >= 2000)
{
if (g->notifications.received_event.report_cash_spawn.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent REPORT_CASH_SPAWN event.";
if (g->notifications.received_event.report_cash_spawn.notify)
g_notification_service->push_warning("Protections", std::format("{} is spawning cash.", source_player->get_name()));
}
break;
}
// player sending this event is a modder
case eNetworkEvents::REPORT_MYSELF_EVENT:
{
if (g->notifications.received_event.modder_detect.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent modder event.";
if (g->notifications.received_event.modder_detect.notify)
g_notification_service->push_warning("Protections", std::format("{} sent out a modder event.", source_player->get_name()));
if (auto plyr = g_player_service->get_by_id(source_player->m_player_id))
session::add_infraction(plyr, Infraction::TRIGGERED_ANTICHEAT);
break;
}
case eNetworkEvents::REQUEST_CONTROL_EVENT:
{
int net_id = buffer->Read<int>(13);
if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object && g_local_player->m_vehicle->m_net_object->m_object_id == net_id)
{
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
if (g->notifications.received_event.request_control_event.log)
LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " requested control of player vehicle.";
if (g->notifications.received_event.request_control_event.notify)
g_notification_service->push_warning("Protections", std::format("Denied player control request from {}", source_player->get_name()));
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::SCRIPT_WORLD_STATE_EVENT:
{
auto type = buffer->Read<WorldStateDataType>(4);
buffer->Read<bool>(1);
CGameScriptId id;
script_id_deserialize(id, *buffer);
if (type == WorldStateDataType::Rope)
{
buffer->Read<int>(9); // unk
buffer->Read<float>(19); // pos x
buffer->Read<float>(19); // pos y
buffer->Read<float>(19); // pos z
buffer->Read<float>(19); // rot x
buffer->Read<float>(19); // rot y
buffer->Read<float>(19); // rot z
buffer->Read<float>(16); // length
int type = buffer->Read<int>(4);
if (type != 7)
{
// most definitely a crash
LOG(INFO) << std::hex << std::uppercase << "0x" << id.m_hash;
notify::crash_blocked(source_player, "rope");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
}
else if (type == WorldStateDataType::PopGroupOverride)
{
int unk = buffer->ReadSigned<int>(8);
int unk2 = buffer->Read<int>(32);
int unk3 = buffer->Read<int>(7);
if (unk2 == 0 && (unk3 == 0 || unk3 == 103))
{
notify::crash_blocked(source_player, "pop group override");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
}
buffer->Seek(0);
break;
}
case eNetworkEvents::REMOVE_WEAPON_EVENT:
{
int net_id = buffer->Read<int>(13);
uint32_t hash = buffer->Read<uint32_t>(32);
if (hash == RAGE_JOAAT("WEAPON_UNARMED"))
{
notify::crash_blocked(source_player, "remove unarmed");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id)
{
g_notification_service->push_warning("Protections", std::format("{} tried to remove a weapon.", source_player->get_name()));
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::REMOVE_ALL_WEAPONS_EVENT:
{
int net_id = buffer->Read<int>(13);
if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id)
{
g_notification_service->push_warning("Protections", std::format("{} tried to remove all weapons.", source_player->get_name()));
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
buffer->Seek(0);
break;
}
case eNetworkEvents::GIVE_CONTROL_EVENT:
{
uint32_t timestamp = buffer->Read<uint32_t>(32);
int count = buffer->Read<int>(2);
bool unk = buffer->Read<bool>(1);
if (count > 3)
{
count = 3;
}
for (int i = 0; i < count; i++)
{
int net_id = buffer->Read<int>(13);
eNetObjType object_type = buffer->Read<eNetObjType>(4);
int unk = buffer->Read<int>(3);
if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN)
{
notify::crash_blocked(source_player, "out of bounds give control type");
g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;
}
}
buffer->Seek(0);
g->m_syncing_player = source_player;
break;
}
default:
break;
}
return g_hooking->get_original<received_event>()(event_manager, source_player, target_player, event_id, event_index, event_handled_bitset, buffer_size, buffer);
}
}