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YimMenu/BigBaseV2/src/gui/main_window.cpp

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#include "common.hpp"
#include "gui.hpp"
#include "imgui.h"
#include "tab_bar/tab_bar.hpp"
namespace big
{
void gui::render_main_window()
{
if (ImGui::Begin("Yimura's Mod Menu"))
{
ImGui::BeginTabBar("tabbar");
tabbar::render_self();
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tabbar::render_tunables();
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tabbar::render_teleport();
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tabbar::render_vehicle();
tabbar::render_world();
tabbar::render_online();
tabbar::render_misc();
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tabbar::render_spawn();
tabbar::render_settings();
ImGui::EndTabBar();
}
ImGui::End();
}
}