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YimMenu/BigBaseV2/src/services/context_menu/context_menu_service.cpp

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#include "context_menu_service.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "gta/replay.hpp"
#include "gui.hpp"
#include "util/misc.hpp"
namespace big
{
context_menu_service::context_menu_service()
{
g_context_menu_service = this;
load_shared();
}
context_menu_service::~context_menu_service()
{
g_context_menu_service = nullptr;
}
void context_menu_service::fill_model_bounding_box_screen_space()
{
Vector3 forward, right, up, pos;
ENTITY::GET_ENTITY_MATRIX(m_handle, &forward, &right, &up, &pos);
const auto hash = ENTITY::GET_ENTITY_MODEL(m_handle);
Vector3 min, max;
MISC::GET_MODEL_DIMENSIONS(hash, &min, &max);
const auto dimensions = (max - min) * 0.5f;
const auto& position = m_pointer->m_position;
rage::fvector3 front_upper_right, back_lower_left;
front_upper_right.x = position.x + dimensions.y * forward.x + dimensions.x * right.x + dimensions.z * up.x;
front_upper_right.y = position.y + dimensions.y * forward.y + dimensions.x * right.y + dimensions.z * up.y;
front_upper_right.z = position.z + dimensions.y * forward.z + dimensions.x * right.z + dimensions.z * up.z;
back_lower_left.x = position.x - dimensions.y * forward.x - dimensions.x * right.x - dimensions.z * up.x;
back_lower_left.y = position.y - dimensions.y * forward.y - dimensions.x * right.y - dimensions.z * up.y;
back_lower_left.z = position.z - dimensions.y * forward.z - dimensions.x * right.z - dimensions.z * up.z;
rage::fvector3 edge1 = back_lower_left;
rage::fvector3 edge2, edge3, edge4;
rage::fvector3 edge5 = front_upper_right;
rage::fvector3 edge6, edge7, edge8;
edge2.x = edge1.x + 2 * dimensions.y * forward.x;
edge2.y = edge1.y + 2 * dimensions.y * forward.y;
edge2.z = edge1.z + 2 * dimensions.y * forward.z;
edge3.x = edge2.x + 2 * dimensions.z * up.x;
edge3.y = edge2.y + 2 * dimensions.z * up.y;
edge3.z = edge2.z + 2 * dimensions.z * up.z;
edge4.x = edge1.x + 2 * dimensions.z * up.x;
edge4.y = edge1.y + 2 * dimensions.z * up.y;
edge4.z = edge1.z + 2 * dimensions.z * up.z;
edge6.x = edge5.x - 2 * dimensions.y * forward.x;
edge6.y = edge5.y - 2 * dimensions.y * forward.y;
edge6.z = edge5.z - 2 * dimensions.y * forward.z;
edge7.x = edge6.x - 2 * dimensions.z * up.x;
edge7.y = edge6.y - 2 * dimensions.z * up.y;
edge7.z = edge6.z - 2 * dimensions.z * up.z;
edge8.x = edge5.x - 2 * dimensions.z * up.x;
edge8.y = edge5.y - 2 * dimensions.z * up.y;
edge8.z = edge5.z - 2 * dimensions.z * up.z;
auto any_fail = false;
static auto imgui_world_to_screen = [&any_fail](rage::fvector3& world_input, ImVec2& screen_result)
{
if (any_fail)
{
return;
}
const auto success = GRAPHICS::GET_SCREEN_COORD_FROM_WORLD_COORD(world_input.x, world_input.y, world_input.z, &screen_result.x, &screen_result.y);
if (success)
{
screen_result.x = static_cast<float>(*g_pointers->m_resolution_x) * screen_result.x;
screen_result.y = static_cast<float>(*g_pointers->m_resolution_y) * screen_result.y;
}
else
{
any_fail = true;
}
};
auto& box = m_model_bounding_box_screen_space;
imgui_world_to_screen(edge1, box.edge1);
imgui_world_to_screen(edge2, box.edge2);
imgui_world_to_screen(edge3, box.edge3);
imgui_world_to_screen(edge4, box.edge4);
imgui_world_to_screen(edge5, box.edge5);
imgui_world_to_screen(edge6, box.edge6);
imgui_world_to_screen(edge7, box.edge7);
imgui_world_to_screen(edge8, box.edge8);
if (any_fail)
{
box = {};
}
}
double context_menu_service::distance_to_middle_of_screen(const rage::vector2& screen_pos)
{
double cumulative_distance{};
if (screen_pos.x > 0.5)
cumulative_distance += screen_pos.x - 0.5;
else
cumulative_distance += 0.5 - screen_pos.x;
if (screen_pos.y > 0.5)
cumulative_distance += screen_pos.y - 0.5;
else
cumulative_distance += 0.5 - screen_pos.y;
return cumulative_distance;
}
s_context_menu* context_menu_service::get_context_menu()
{
if (m_pointer && m_pointer->m_model_info)
{
switch (m_pointer->m_model_info->m_model_type)
{
case eModelType::Object:
{
if (!misc::has_bits_set(&g->context_menu.allowed_entity_types, static_cast<uint8_t>(ContextEntityType::OBJECT)))
{
break;
}
return &options.at(ContextEntityType::OBJECT);
}
case eModelType::Ped:
{
if (const auto ped = reinterpret_cast<CPed*>(m_pointer); ped)
{
if (ped->m_ped_task_flag & static_cast<uint8_t>(ePedTask::TASK_DRIVING) &&
ped->m_vehicle)
{
if (!misc::has_bits_set(&g->context_menu.allowed_entity_types, static_cast<uint8_t>(ContextEntityType::VEHICLE)))
{
break;
}
m_pointer = ped->m_vehicle;
return &options.at(ContextEntityType::VEHICLE);
}
if (ped->m_player_info)
{
if (!misc::has_bits_set(&g->context_menu.allowed_entity_types, static_cast<uint8_t>(ContextEntityType::PLAYER)))
{
break;
}
return &options.at(ContextEntityType::PLAYER);
}
}
if (!misc::has_bits_set(&g->context_menu.allowed_entity_types, static_cast<uint8_t>(ContextEntityType::PED)))
{
break;
}
return &options.at(ContextEntityType::PED);
}
case eModelType::Vehicle:
{
if (!misc::has_bits_set(&g->context_menu.allowed_entity_types, static_cast<uint8_t>(ContextEntityType::VEHICLE)))
{
break;
}
return &options.at(ContextEntityType::VEHICLE);
}
default:
break;
}
}
return nullptr;
}
void context_menu_service::get_entity_closest_to_screen_center()
{
if (const auto replay = *g_pointers->m_replay_interface; replay)
{
const auto veh_interface = replay->m_vehicle_interface;
const auto ped_interface = replay->m_ped_interface;
const auto obj_interface = replay->m_object_interface;
if (veh_interface && ped_interface && obj_interface)
{
const auto veh_interface_size = veh_interface->m_max_vehicles;
const auto ped_interface_size = ped_interface->m_max_peds;
const auto obj_interface_size = obj_interface->m_max_objects;
const auto all_entities = std::make_unique<rage::CEntityHandle[]>(veh_interface_size + ped_interface_size + obj_interface_size);
const auto ptr = all_entities.get();
std::uint32_t offset = 0;
std::copy(ped_interface->m_ped_list->m_peds, ped_interface->m_ped_list->m_peds + ped_interface_size, ptr);
offset += ped_interface_size;
std::copy(veh_interface->m_vehicle_list->m_vehicles, veh_interface->m_vehicle_list->m_vehicles + veh_interface_size, ptr + offset);
offset += veh_interface_size;
std::copy(obj_interface->m_object_list->m_objects, obj_interface->m_object_list->m_objects + obj_interface_size, ptr + offset);
offset += obj_interface_size;
double distance = 1;
bool got_an_entity = false;
rage::vector2 screen_pos{};
for (std::uint32_t i = 0; i < offset; i++)
{
if (!all_entities[i].m_entity_ptr)
continue;
const auto temp_pointer = all_entities[i].m_entity_ptr;
const auto temp_handle = g_pointers->m_ptr_to_handle(temp_pointer);
if (!temp_pointer->m_navigation)
continue;
const auto pos = temp_pointer->m_navigation->m_position;
HUD::GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION(pos.x, pos.y, pos.z, &screen_pos.x, &screen_pos.y);
if (distance_to_middle_of_screen(screen_pos) < distance &&
ENTITY::HAS_ENTITY_CLEAR_LOS_TO_ENTITY(PLAYER::PLAYER_PED_ID(), temp_handle, 17) &&
temp_handle != PLAYER::PLAYER_PED_ID())
{
m_handle = temp_handle;
m_pointer = temp_pointer;
distance = distance_to_middle_of_screen(screen_pos);
got_an_entity = true;
}
}
if (got_an_entity)
{
fill_model_bounding_box_screen_space();
}
}
}
}
void context_menu_service::load_shared()
{
for (auto& [type, menu] : options)
{
if (type == ContextEntityType::SHARED)
continue;
menu.options.insert(menu.options.end(), options.at(ContextEntityType::SHARED).options.begin(), options.at(ContextEntityType::SHARED).options.end());
std::uint32_t max_size = 0;
for (auto& [name, _] : menu.options)
{
max_size = static_cast<int>(max_size < name.length() ? name.length() : max_size);
}
menu.menu_size = { (10.f * static_cast<float>(max_size)) + 10.f , 2 * (10.f * static_cast<float>(menu.options.size())) + 10.f };
}
}
static const ControllerInputs controls[] =
{
ControllerInputs::INPUT_NEXT_WEAPON,
ControllerInputs::INPUT_PREV_WEAPON,
ControllerInputs::INPUT_VEH_NEXT_RADIO,
ControllerInputs::INPUT_VEH_SELECT_NEXT_WEAPON,
ControllerInputs::INPUT_SELECT_NEXT_WEAPON,
ControllerInputs::INPUT_SELECT_PREV_WEAPON,
ControllerInputs::INPUT_WEAPON_WHEEL_NEXT,
ControllerInputs::INPUT_WEAPON_WHEEL_PREV,
ControllerInputs::INPUT_ATTACK,
ControllerInputs::INPUT_SPECIAL_ABILITY,
ControllerInputs::INPUT_VEH_MOUSE_CONTROL_OVERRIDE,
};
void context_menu_service::disable_control_action_loop()
{
if (g_context_menu_service->enabled)
{
for (const auto& control : controls)
PAD::DISABLE_CONTROL_ACTION(0, static_cast<int>(control), true);
}
}
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void context_menu_service::context_menu()
{
while (g_running)
{
if (!g->context_menu.enabled)
{
g_context_menu_service->enabled = false;
script::get_current()->yield();
continue;
}
if (g_gui.m_opened)
{
script::get_current()->yield();
continue;
}
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if (PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, (int)ControllerInputs::INPUT_VEH_DUCK))
{
g_context_menu_service->enabled = !g_context_menu_service->enabled;
}
if (g_context_menu_service->enabled)
{
HUD::SHOW_HUD_COMPONENT_THIS_FRAME(14 /*RETICLE*/);
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g_context_menu_service->get_entity_closest_to_screen_center();
const auto cm = g_context_menu_service->get_context_menu();
if (cm == nullptr)
{
script::get_current()->yield();
continue;
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}
else
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{
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_WEAPON_WHEEL_NEXT))
cm->current_option = cm->options.size() <= cm->current_option + 1 ? 0 : cm->current_option + 1;
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_WEAPON_WHEEL_PREV))
cm->current_option = 0 > cm->current_option - 1 ? static_cast<int>(cm->options.size()) - 1 : cm->current_option - 1;
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_ATTACK) ||
PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_SPECIAL_ABILITY))
{
if (!g_context_menu_service->m_pointer)
{
continue;
}
cm->options.at(cm->current_option).command();
}
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}
}
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script::get_current()->yield();
}
}
}