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YimMenu/src/backend/commands/player/vehicle/upgrade_vehicle.cpp

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#include "backend/player_command.hpp"
#include "natives.hpp"
#include "util/vehicle.hpp"
namespace big
{
class upgrade_vehicle : player_command
{
using player_command::player_command;
virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr<command_context> ctx) override
{
Ped ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(player->id());
Vehicle vehicle = PED::GET_VEHICLE_PED_IS_IN(ped, false);
if (!PED::IS_PED_IN_ANY_VEHICLE(ped, true))
{
g_notification_service.push_warning("TOXIC"_T.data(), "ERROR_PLAYER_IS_NOT_IN_VEHICLE"_T.data());
}
else
{
vehicle::max_vehicle(vehicle);
}
}
};
upgrade_vehicle g_upgrade_vehicle("upgradeveh", "MAX_VEHICLE", "BACKEND_UPGRADE_VEHICLE_DESC", 0);
}