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YimMenu/BigBaseV2/src/backend/looped/vehicle/drive_on_water.cpp

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#include "backend/looped/looped.hpp"
#include "natives.hpp"
#include "script.hpp"
#include "util/entity.hpp"
namespace big
{
void looped::vehicle_drive_on_water()
{
if (g->vehicle.drive_on_water) {
Vector3 location = self::pos;
Vehicle vehicle = self::veh;
Player player = self::id;
Ped playerPed = self::ped;
DWORD model = ENTITY::GET_ENTITY_MODEL(vehicle);
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Hash hash = MISC::GET_HASH_KEY("prop_container_ld2");
float height = 0;
WATER::SET_DEEP_OCEAN_SCALER(height);
if ((!(VEHICLE::IS_THIS_MODEL_A_PLANE(model))) && WATER::GET_WATER_HEIGHT_NO_WAVES(location.x, location.y, location.z, &height)) {
Object container = OBJECT::GET_CLOSEST_OBJECT_OF_TYPE(location.x, location.y, location.z, 4.0, hash, 0, 0, 1);
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if (ENTITY::DOES_ENTITY_EXIST(container) && height > -50.0f) {
Vector3 pRot = ENTITY::GET_ENTITY_ROTATION(playerPed, 0);
if (PED::IS_PED_IN_ANY_VEHICLE(playerPed, 1)) pRot = ENTITY::GET_ENTITY_ROTATION(vehicle, 0);
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entity::take_control_of(container);
ENTITY::SET_ENTITY_COORDS(container, location.x, location.y, height - 2.5f, 0, 0, 0, 1);
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ENTITY::SET_ENTITY_ROTATION(container, 0, 0, pRot.z, 0, 1);
Vector3 containerCoords = ENTITY::GET_ENTITY_COORDS(container, 1);
if (location.z < containerCoords.z) {
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if (!PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) {
ENTITY::SET_ENTITY_COORDS(playerPed, location.x, location.y, containerCoords.z + 2.0f, 0, 0, 0, 1);
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}
else {
entity::take_control_of(vehicle);
Vector3 vehc = ENTITY::GET_ENTITY_COORDS(vehicle, 1);
ENTITY::SET_ENTITY_COORDS(vehicle, vehc.x, vehc.y, containerCoords.z + 2.0f, 0, 0, 0, 1);
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}
}
}
else {
Hash model = hash;
STREAMING::REQUEST_MODEL(model);
while (!STREAMING::HAS_MODEL_LOADED(model)) script::get_current()->yield(0ms);
container = OBJECT::CREATE_OBJECT(model, location.x, location.y, location.z, 1, 1, 0);
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entity::take_control_of(container);
ENTITY::FREEZE_ENTITY_POSITION(container, 1);
ENTITY::SET_ENTITY_ALPHA(container, 0, 1);
ENTITY::SET_ENTITY_VISIBLE(container, false, 0);
}
}
else {
Object container = OBJECT::GET_CLOSEST_OBJECT_OF_TYPE(location.x, location.y, location.z, 4.0, hash, 0, 0, 1);
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if (ENTITY::DOES_ENTITY_EXIST(container)) {
entity::take_control_of(container);
ENTITY::SET_ENTITY_COORDS(container, 0, 0, -1000.0f, 0, 0, 0, 1);
script::get_current()->yield(10ms);
ENTITY::SET_ENTITY_AS_NO_LONGER_NEEDED(&container);
ENTITY::DELETE_ENTITY(&container);
WATER::RESET_DEEP_OCEAN_SCALER();
}
}
}
}
}