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YimMenu/src/script_mgr.hpp

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#pragma once
#include "common.hpp"
#include "script.hpp"
#include "lua/lua_manager.hpp"
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namespace big
{
using script_list = std::vector<std::unique_ptr<script>>;
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class script_mgr
{
public:
explicit script_mgr() = default;
~script_mgr() = default;
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void add_script(std::unique_ptr<script> script);
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void remove_all_scripts();
inline void for_each_script(auto func)
{
std::lock_guard lock(m_mutex);
for (const auto& script : m_scripts)
{
func(script);
}
g_lua_manager->for_each_module([&func](const std::shared_ptr<lua_module>& module) {
module->for_each_script([&func](script* script) {
func(script);
});
});
}
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void tick();
[[nodiscard]] inline bool can_tick() const
{
return m_can_tick;
}
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private:
void ensure_main_fiber();
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void tick_internal();
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private:
std::recursive_mutex m_mutex;
script_list m_scripts;
bool m_can_tick = false;
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};
inline script_mgr g_script_mgr;
}