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YimMenu/src/util/animations.hpp

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#pragma once
#include "file_manager.hpp"
#include "file_manager/file.hpp"
#include "notify.hpp"
#include "thread_pool.hpp"
namespace big::animations
{
inline static std::multimap<std::string, std::string> all_anims;
inline static std::vector<std::string> all_dicts;
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enum class anim_flags
{
LOOPING = 1 << 0,
HOLD_LAST_FRAME = 1 << 1,
REPOSITION_WHEN_FINISHED = 1 << 2,
NOT_INTERRUPTABLE = 1 << 3,
UPPERBODY = 1 << 4,
SECONDARY = 1 << 5,
REORIENT_WHEN_FINISHED = 1 << 6,
ABORT_ON_PED_MOVEMENT = 1 << 7,
ADDITIVE = 1 << 8,
TURN_OFF_COLLISION = 1 << 9,
OVERRIDE_PHYSICS = 1 << 10,
IGNORE_GRAVITY = 1 << 11,
EXTRACT_INITIAL_OFFSET = 1 << 12,
EXIT_AFTER_INTERRUPTED = 1 << 13,
TAG_SYNC_IN = 1 << 14,
TAG_SYNC_OUT = 1 << 15,
TAG_SYNC_CONTINUOUS = 1 << 16,
FORCE_START = 1 << 17,
USE_KINEMATIC_PHYSICS = 1 << 18,
USE_MOVER_EXTRACTION = 1 << 19,
HIDE_WEAPON = 1 << 20,
ENDS_IN_DEAD_POSE = 1 << 21,
ACTIVATE_RAGDOLL_ON_COLLISION = 1 << 22,
DONT_EXIT_ON_DEATH = 1 << 23,
ABORT_ON_WEAPON_DAMAGE = 1 << 24,
DISABLE_FORCED_PHYSICS_UPDATE = 1 << 25,
PROCESS_ATTACHMENTS_ON_START = 1 << 26,
EXPAND_PED_CAPSULE_FROM_SKELETON = 1 << 27,
USE_ALTERNATIVE_FP_ANIM = 1 << 28,
BLENDOUT_WRT_LAST_FRAME = 1 << 29,
USE_FULL_BLENDING = 1 << 30
};
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/*
Built with https://raw.githubusercontent.com/DurtyFree/gta-v-data-dumps/master/animDictsCompact.json in mind
*/
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inline void populate_anim_list(nlohmann::json j)
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{
for (const auto& animdict : j)
{
std::string dict = animdict["DictionaryName"];
auto it = std::find(all_dicts.begin(), all_dicts.end(), dict);
if (it == all_dicts.end())
all_dicts.push_back(dict);
for (const auto& anim : animdict["Animations"])
{
all_anims.emplace(dict, anim);
}
}
}
inline bool has_anim_list_been_populated()
{
return all_anims.size() > 0;
}
inline int anim_dict_count()
{
return all_dicts.size();
}
inline int total_anim_count()
{
return all_anims.size();
}
inline void fetch_all_anims()
{
if (has_anim_list_been_populated())
LOG(WARNING) << "Anim list already contained data, overwriting...";
all_anims.clear();
all_dicts.clear();
if (!std::filesystem::exists(g_file_manager.get_project_file("animDictsCompact.json").get_path()))
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{
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LOG(WARNING) << "Animations file is not in directory. https://raw.githubusercontent.com/DurtyFree/gta-v-data-dumps/master/animDictsCompact.json";
g_notification_service.push_warning("Animations", "Please download the appropriate animations json and put it in the mod directory.");
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return;
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}
auto path = g_file_manager.get_project_file("animDictsCompact.json").get_path();
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try
{
g_thread_pool->push([=] {
std::ifstream file(path);
if (!file.is_open())
return;
nlohmann::json j;
file >> j;
populate_anim_list(j);
});
if (has_anim_list_been_populated())
LOG(INFO) << "Succesfully fetched " << anim_dict_count() << " dictionaries with a total of " << total_anim_count() << " animations.";
}
catch (std::exception e)
{
LOG(WARNING) << "Failed fetching all anims: " << e.what();
}
}
}