#include "hooking.hpp"
namespace big
{
bool hooks::send_net_info_to_lobby(rage::netPlayerData* player, int64_t a2, int64_t a3, DWORD* a4)
// check so we're 100% sure we modify data only for ourselves
if (g_local_player->m_player_info->m_net_player_data.m_rockstar_id == player->m_rockstar_id)
if (g->spoofing.spoof_username)
memcpy(player->m_name, g->spoofing.username.c_str(), sizeof(player->m_name));
if (g->spoofing.spoof_ip)
player->m_external_ip.m_field1 = g->spoofing.ip_address[0];
player->m_external_ip.m_field2 = g->spoofing.ip_address[1];
player->m_external_ip.m_field3 = g->spoofing.ip_address[2];
player->m_external_ip.m_field4 = g->spoofing.ip_address[3];
}
if (g->spoofing.spoof_rockstar_id)
player->m_rockstar_id = g->spoofing.rockstar_id;
player->m_rockstar_id2 = g->spoofing.rockstar_id;
if (g->notifications.send_net_info_to_lobby.log)
LOG(INFO) << "Sending spoofed values to session host";
if (g->notifications.send_net_info_to_lobby.notify)
g_notification_service->push("Player Info Spoofing", "Sent spoofed values to lobby host.");
return g_hooking->m_send_net_info_to_lobby.get_original<decltype(&hooks::send_net_info_to_lobby)>()(player, a2, a3, a4);