fix(GravityGun): Removed get weapon hash
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@ -21,9 +21,6 @@ namespace big
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if (bGravityGun)
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if (bGravityGun)
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{
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{
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Hash currWeapon;
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WEAPON::GET_CURRENT_PED_WEAPON(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(PLAYER::PLAYER_PED_ID()), &currWeapon, 1);
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// ZOOMED IN
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// ZOOMED IN
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if (PAD::IS_DISABLED_CONTROL_PRESSED(0, 25))
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if (PAD::IS_DISABLED_CONTROL_PRESSED(0, 25))
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{
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{
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