Add Return Value Support for Script Functions (#3479)
* Add Return Value Support for Script Functions * Removed address-of operator on instruction_pointer parameter, as sol is pass-by-value. * Fixed reset_session_data & start_creator_script * Added support for Vector3 and updated casting for bool type for proper conversion to Lua boolean * Updated documentation for scr_function * Added get_int method and updated param names for script functions * Fix #3497 graceful landing not saved. * Added a check in view_lsc to see if the vehicle can accept clan logos first. * Fixed vehicle clan logo SP bypass not working properly. * Fixed COPY VEHICLE not giving persist_car_service::spawn_vehicle_json the target's ped so it can copy their clan logo and not ours. Fixed spawn_vehicle_json calling add_clan_logo_to_vehicle with our logo and not the ped parameter's logo. * Added Clone Player Car. * Fixed has_clan_logo check in view_lsc being given the wrong parameter. --------- Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
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#include "backend/looped/looped.hpp"
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#include "backend/looped/looped.hpp"
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#include "gta/enums.hpp"
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#include "gta_util.hpp"
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#include "script_function.hpp"
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#include "script_local.hpp"
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#include "services/script_patcher/script_patcher_service.hpp"
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#include "util/math.hpp"
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#include "util/scripts.hpp"
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namespace big
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{
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static bool bLastLsCustoms = false;
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static bool bModshopReady = false;
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void looped::vehicle_ls_customs()
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{
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if (g.vehicle.ls_customs && g.vehicle.ls_customs != bLastLsCustoms)
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{
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g_fiber_pool->queue_job([] {
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scripts::request_script("carmod_shop"_J);
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if (scripts::wait_till_loaded("carmod_shop"_J))
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{
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HUD::REQUEST_ADDITIONAL_TEXT("MOD_MNU", 9);
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while (!HUD::HAS_THIS_ADDITIONAL_TEXT_LOADED("MOD_MNU", 9))
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script::get_current()->yield();
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GRAPHICS::REQUEST_STREAMED_TEXTURE_DICT("CommonMenu", false);
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GRAPHICS::REQUEST_STREAMED_TEXTURE_DICT("MPShopSale", false);
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GRAPHICS::REQUEST_STREAMED_TEXTURE_DICT("ShopUI_Title_Los_Santos_Car_Meet", false);
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// clang-format off
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while (!GRAPHICS::HAS_STREAMED_TEXTURE_DICT_LOADED("CommonMenu")
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|| !GRAPHICS::HAS_STREAMED_TEXTURE_DICT_LOADED("MPShopSale")
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|| !GRAPHICS::HAS_STREAMED_TEXTURE_DICT_LOADED("ShopUI_Title_Los_Santos_Car_Meet"))
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script::get_current()->yield();
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// clang-format on
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auto id = SYSTEM::START_NEW_SCRIPT_WITH_NAME_HASH("carmod_shop"_J, 5050);
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if (!id)
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return;
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g.m_modshop_thread = gta_util::find_script_thread_by_id(id);
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if (!g.m_modshop_thread)
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return;
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g.m_modshop_thread->m_context.m_state = rage::eThreadState::unk_3;
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scr_functions::modshop_loop.populate_ip();
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scr_functions::setup_modshop.populate_ip();
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g_script_patcher_service->update();
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scr_functions::setup_modshop.call_latent(g.m_modshop_thread, gta_util::find_script_program("carmod_shop"_J), {45, 0, 18, 0}, bModshopReady);
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*scr_locals::carmod_shop::maintainer.set(g.m_modshop_thread->m_stack).at(scr_locals::carmod_shop::state).as<PINT>() = 2;
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*scr_locals::carmod_shop::input_button.set(g.m_modshop_thread->m_stack).as<ControllerInputs*>() = ControllerInputs::INPUT_FRONTEND_LT;
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}
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});
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bLastLsCustoms = true;
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}
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else if (!g.vehicle.ls_customs && g.vehicle.ls_customs != bLastLsCustoms)
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{
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if (g.m_modshop_thread)
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g.m_modshop_thread->kill();
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GRAPHICS::SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED("CommonMenu");
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GRAPHICS::SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED("MPShopSale");
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GRAPHICS::SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED("ShopUI_Title_Los_Santos_Car_Meet");
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g.m_modshop_thread = nullptr;
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bLastLsCustoms = false;
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bModshopReady = false;
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g_script_patcher_service->update();
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}
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if (self::veh == 0 || SCRIPT::GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH("maintransition"_J) > 0 || (!g.m_modshop_thread && bModshopReady))
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{
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g.vehicle.ls_customs = false;
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return;
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}
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if (g.vehicle.ls_customs && g.m_modshop_thread)
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{
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_VEH_CIN_CAM, true);
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if (*scr_locals::carmod_shop::enabled_state.set(g.m_modshop_thread->m_stack).as<bool*>() && PAD::IS_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_FRONTEND_ACCEPT))
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g.vehicle.ls_customs = false;
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}
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if (g.vehicle.ls_customs && bModshopReady && g.m_modshop_thread && g.m_modshop_thread->m_stack)
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{
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*scr_locals::carmod_shop::ready.set(g.m_modshop_thread->m_stack).as<PBOOL>() = FALSE;
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*scr_locals::carmod_shop::maintainer.set(g.m_modshop_thread->m_stack).at(scr_locals::carmod_shop::vehicle_state).as<PINT>() = -1;
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*scr_locals::carmod_shop::maintainer.set(g.m_modshop_thread->m_stack).at(scr_locals::carmod_shop::vehicle_ent_id).as<Vehicle*>() = self::veh;
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if (*scr_locals::carmod_shop::maintainer.set(g.m_modshop_thread->m_stack).at(scr_locals::carmod_shop::state).as<PINT>() == 0)
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*scr_locals::carmod_shop::maintainer.set(g.m_modshop_thread->m_stack).at(scr_locals::carmod_shop::state).as<PINT>() = 2;
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scr_functions::modshop_loop.call(g.m_modshop_thread, gta_util::find_script_program("carmod_shop"_J), {});
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}
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}
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}
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