refactor: SET_PED_RANDOM_COMPONENT_VARIATION (#1125)

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Aure7138 2023-03-21 16:22:08 +08:00 committed by GitHub
parent 66f23ae57a
commit 0a9891e69d
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5 changed files with 85 additions and 97 deletions

View File

@ -3,6 +3,45 @@
namespace big::outfit
{
struct outfit_t
{
int id;
std::string label;
int drawable_id = 0;
int drawable_id_max = 0;
int texture_id = 0;
int texture_id_max = 0;
};
struct components_t
{
std::vector<outfit_t> items = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_BERD"_T.data()},
{2, "OUTFIT_HAIR"_T.data()},
{3, "OUTFIT_UPPR"_T.data()},
{4, "OUTFIT_LOWR"_T.data()},
{5, "OUTFIT_HAND"_T.data()},
{6, "OUTFIT_FEET"_T.data()},
{7, "OUTFIT_TEEF"_T.data()},
{8, "OUTFIT_ACCS"_T.data()},
{9, "OUTFIT_TASK"_T.data()},
{10, "OUTFIT_DECL"_T.data()},
{11, "OUTFIT_JBIB"_T.data()}};
};
struct props_t
{
std::vector<outfit_t> items = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_GLASSES"_T.data()},
{2, "OUTFIT_EARS"_T.data()},
{3, "OUTFIT_UNK1"_T.data()},
{4, "OUTFIT_UNK2"_T.data()},
{5, "OUTFIT_UNK3"_T.data()},
{6, "OUTFIT_WATCH"_T.data()},
{7, "OUTFIT_WRIST"_T.data()},
{8, "OUTFIT_UNK4"_T.data()}};
};
inline char* get_slot_name_address(int slot)
{
return script_global(2359296).at(0, 5568).at(681).at(2460).at(slot, 8).as<char*>();

View File

@ -2,6 +2,7 @@
#include "entity.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "outfit.hpp"
namespace big::ped
{
@ -95,4 +96,18 @@ namespace big::ped
return ped;
}
inline void set_ped_random_component_variation(Ped ped)
{
auto range = [](int lower_bound, int upper_bound) -> int {
return std::rand() % (upper_bound - lower_bound + 1) + lower_bound;
};
outfit::components_t components;
for (auto& item : components.items)
{
int drawable_id = range(0, PED::GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(ped, item.id) - 1);
int texture_id = range(0, PED::GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(ped, item.id, drawable_id) - 1);
PED::SET_PED_COMPONENT_VARIATION(ped, item.id, drawable_id, texture_id, PED::GET_PED_PALETTE_VARIATION(ped, item.id));
}
}
}

View File

@ -1,50 +1,18 @@
#include "natives.hpp"
#include "pointers.hpp"
#include "util/outfit.hpp"
#include "util/ped.hpp"
#include "views/view.hpp"
namespace big
{
static int range(int lower_bound, int upper_bound)
{
return std::rand() % (upper_bound - lower_bound + 1) + lower_bound;
}
void view::outfit_editor()
{
struct outfit_t
{
int id;
std::string label;
int drawable_id = 0;
int drawable_id_max = 0;
int texture_id = 0;
int texture_id_max = 0;
};
static std::vector<outfit_t> components = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_BERD"_T.data()},
{2, "OUTFIT_HAIR"_T.data()},
{3, "OUTFIT_UPPR"_T.data()},
{4, "OUTFIT_LOWR"_T.data()},
{5, "OUTFIT_HAND"_T.data()},
{6, "OUTFIT_FEET"_T.data()},
{7, "OUTFIT_TEEF"_T.data()},
{8, "OUTFIT_ACCS"_T.data()},
{9, "OUTFIT_TASK"_T.data()},
{10, "OUTFIT_DECL"_T.data()},
{11, "OUTFIT_JBIB"_T.data()}};
static std::vector<outfit_t> props = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_GLASSES"_T.data()},
{2, "OUTFIT_EARS"_T.data()},
{3, "OUTFIT_UNK1"_T.data()},
{4, "OUTFIT_UNK2"_T.data()},
{5, "OUTFIT_UNK3"_T.data()},
{6, "OUTFIT_WATCH"_T.data()},
{7, "OUTFIT_WRIST"_T.data()},
{8, "OUTFIT_UNK4"_T.data()}};
static outfit::components_t components;
static outfit::props_t props;
g_fiber_pool->queue_job([] {
for (auto& item : components)
for (auto& item : components.items)
{
item.drawable_id = PED::GET_PED_DRAWABLE_VARIATION(self::ped, item.id);
item.drawable_id_max = PED::GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(self::ped, item.id) - 1;
@ -53,7 +21,7 @@ namespace big
item.texture_id_max = PED::GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(self::ped, item.id, item.drawable_id) - 1;
}
for (auto& item : props)
for (auto& item : props.items)
{
item.drawable_id = PED::GET_PED_PROP_INDEX(self::ped, item.id, 1);
item.drawable_id_max = PED::GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS(self::ped, item.id) - 1;
@ -64,12 +32,7 @@ namespace big
});
components::button("OUTFIT_RANDOM_COMPONENT"_T, [] {
for (auto& item : components)
{
int drawable_id = range(0, PED::GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(self::ped, item.id) - 1);
int texture_id = range(0, PED::GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(self::ped, item.id, drawable_id) - 1);
PED::SET_PED_COMPONENT_VARIATION(self::ped, item.id, drawable_id, texture_id, PED::GET_PED_PALETTE_VARIATION(self::ped, item.id));
}
ped::set_ped_random_component_variation(self::ped);
});
ImGui::SameLine();
@ -90,9 +53,9 @@ namespace big
components::button("EXPORT_TO_CLIPBOARD"_T, [] {
std::stringstream ss;
for (auto& item : components)
for (auto& item : components.items)
ss << item.id << " " << item.drawable_id << " " << item.texture_id << " ";
for (auto& item : props)
for (auto& item : props.items)
ss << item.id << " " << item.drawable_id << " " << item.texture_id << " ";
ImGui::SetClipboardText(ss.str().c_str());
g_notification_service->push("OUTFIT"_T.data(), "EXPORT_TO_CLIPBOARD"_T.data());
@ -101,7 +64,7 @@ namespace big
components::button("IMPORT_FROM_CLIPBOARD"_T, [] {
std::stringstream ss(ImGui::GetClipboardText());
for (auto& item : components)
for (auto& item : components.items)
{
int id = 0;
int drawable_id = 0;
@ -111,7 +74,7 @@ namespace big
ss >> texture_id;
PED::SET_PED_COMPONENT_VARIATION(self::ped, id, drawable_id, texture_id, PED::GET_PED_PALETTE_VARIATION(self::ped, id));
}
for (auto& item : props)
for (auto& item : props.items)
{
int id = 0;
int drawable_id = 0;
@ -127,7 +90,7 @@ namespace big
});
ImGui::BeginGroup();
for (auto& item : components)
for (auto& item : components.items)
{
ImGui::SetNextItemWidth(60);
if (ImGui::InputInt(std::format("{} [0,{}]", item.label, item.drawable_id_max).c_str(), &item.drawable_id, 0))
@ -142,7 +105,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : components)
for (auto& item : components.items)
{
ImGui::SetNextItemWidth(60);
if (ImGui::InputInt(std::format("{} {} [0,{}]", item.label, "OUTFIT_TEX"_T, item.texture_id_max).c_str(), &item.texture_id, 0))
@ -157,7 +120,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : props)
for (auto& item : props.items)
{
ImGui::SetNextItemWidth(60);
if (ImGui::InputInt(std::format("{} [0,{}]", item.label, item.drawable_id_max).c_str(), &item.drawable_id, 0))
@ -175,7 +138,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : props)
for (auto& item : props.items)
{
ImGui::SetNextItemWidth(60);
if (ImGui::InputInt(std::format("{} {} [0,{}]", item.label, "OUTFIT_TEX"_T, item.texture_id_max).c_str(), &item.texture_id, 0))
@ -206,7 +169,7 @@ namespace big
nlohmann::json j_components;
nlohmann::json j_props;
for (auto& item : components)
for (auto& item : components.items)
{
nlohmann::json tmp;
tmp["drawable_id"] = item.drawable_id;
@ -214,7 +177,7 @@ namespace big
j_components[std::to_string(item.id)] = tmp;
}
for (auto& item : props)
for (auto& item : props.items)
{
nlohmann::json tmp;
tmp["drawable_id"] = item.drawable_id;

View File

@ -22,40 +22,11 @@ namespace big
ImGui::SetNextItemWidth(300);
ImGui::InputText("OUTFIT_NAME"_T.data(), outfit::get_slot_name_address(slot), 16);
struct outfit_t
{
int id;
std::string label;
int drawable_id = 0;
int drawable_id_max = 0;
int texture_id = 0;
int texture_id_max = 0;
};
static std::vector<outfit_t> components = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_BERD"_T.data()},
{2, "OUTFIT_HAIR"_T.data()},
{3, "OUTFIT_UPPR"_T.data()},
{4, "OUTFIT_LOWR"_T.data()},
{5, "OUTFIT_HAND"_T.data()},
{6, "OUTFIT_FEET"_T.data()},
{7, "OUTFIT_TEEF"_T.data()},
{8, "OUTFIT_ACCS"_T.data()},
{9, "OUTFIT_TASK"_T.data()},
{10, "OUTFIT_DECL"_T.data()},
{11, "OUTFIT_JBIB"_T.data()}};
static std::vector<outfit_t> props = {{0, "OUTFIT_HEAD"_T.data()},
{1, "OUTFIT_GLASSES"_T.data()},
{2, "OUTFIT_EARS"_T.data()},
{3, "OUTFIT_UNK1"_T.data()},
{4, "OUTFIT_UNK2"_T.data()},
{5, "OUTFIT_UNK3"_T.data()},
{6, "OUTFIT_WATCH"_T.data()},
{7, "OUTFIT_WRIST"_T.data()},
{8, "OUTFIT_UNK4"_T.data()}};
static outfit::components_t components;
static outfit::props_t props;
g_fiber_pool->queue_job([] {
for (auto& item : components)
for (auto& item : components.items)
{
item.drawable_id = *outfit::get_component_drawable_id_address(slot, item.id);
item.drawable_id_max = PED::GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(self::ped, item.id) - 1;
@ -64,7 +35,7 @@ namespace big
item.texture_id_max = PED::GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(self::ped, item.id, item.drawable_id) - 1;
}
for (auto& item : props)
for (auto& item : props.items)
{
item.drawable_id = *outfit::get_prop_drawable_id_address(slot, item.id);
item.drawable_id_max = PED::GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS(self::ped, item.id) - 1;
@ -76,9 +47,9 @@ namespace big
components::button("EXPORT_TO_CLIPBOARD"_T, [] {
std::stringstream ss;
for (auto& item : components)
for (auto& item : components.items)
ss << item.id << " " << item.drawable_id << " " << item.texture_id << " ";
for (auto& item : props)
for (auto& item : props.items)
ss << item.id << " " << item.drawable_id << " " << item.texture_id << " ";
ImGui::SetClipboardText(ss.str().c_str());
g_notification_service->push("OUTFIT"_T.data(), "EXPORT_TO_CLIPBOARD"_T.data());
@ -87,7 +58,7 @@ namespace big
components::button("IMPORT_FROM_CLIPBOARD"_T, [] {
std::stringstream ss(ImGui::GetClipboardText());
for (auto& item : components)
for (auto& item : components.items)
{
int id = 0;
int drawable_id = 0;
@ -98,7 +69,7 @@ namespace big
*outfit::get_component_drawable_id_address(slot, id) = drawable_id;
*outfit::get_component_texture_id_address(slot, id) = texture_id;
}
for (auto& item : props)
for (auto& item : props.items)
{
int id = 0;
int drawable_id = 0;
@ -112,7 +83,7 @@ namespace big
});
ImGui::BeginGroup();
for (auto& item : components)
for (auto& item : components.items)
{
ImGui::SetNextItemWidth(60);
ImGui::InputInt(std::format("{} [0,{}]", item.label, item.drawable_id_max).c_str(), outfit::get_component_drawable_id_address(slot, item.id), 0);
@ -122,7 +93,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : components)
for (auto& item : components.items)
{
ImGui::SetNextItemWidth(60);
ImGui::InputInt(std::format("{} {} [0,{}]", item.label, "OUTFIT_TEX"_T, item.texture_id_max).c_str(), outfit::get_component_texture_id_address(slot, item.id), 0);
@ -132,7 +103,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : props)
for (auto& item : props.items)
{
ImGui::SetNextItemWidth(60);
ImGui::InputInt(std::format("{} [0,{}]", item.label, item.drawable_id_max).c_str(), outfit::get_prop_drawable_id_address(slot, item.id), 0);
@ -142,7 +113,7 @@ namespace big
ImGui::SameLine();
ImGui::BeginGroup();
for (auto& item : props)
for (auto& item : props.items)
{
ImGui::SetNextItemWidth(60);
ImGui::InputInt(std::format("{} {} [0,{}]", item.label, "OUTFIT_TEX"_T, item.texture_id_max).c_str(), outfit::get_prop_texture_id_address(slot, item.id), 0);

View File

@ -134,7 +134,7 @@ namespace big
PED::SET_PED_ID_RANGE(ped, 200.0f);
PED::SET_PED_FIRING_PATTERN(ped, RAGE_JOAAT("FIRING_PATTERN_FULL_AUTO"));
PED::SET_PED_SHOOT_RATE(ped, 150);
PED::SET_PED_RANDOM_COMPONENT_VARIATION(ped, 0);
ped::set_ped_random_component_variation(ped);
if (is_bodyguard)
{
@ -617,7 +617,7 @@ namespace big
return;
}
PED::SET_PED_RANDOM_COMPONENT_VARIATION(self::ped, 0);
ped::set_ped_random_component_variation(self::ped);
}
});