diff --git a/BigBaseV2/src/backend/looped/weapons/infinite_ammo.cpp b/BigBaseV2/src/backend/looped/weapons/infinite_ammo.cpp index a1c15249..ce885025 100644 --- a/BigBaseV2/src/backend/looped/weapons/infinite_ammo.cpp +++ b/BigBaseV2/src/backend/looped/weapons/infinite_ammo.cpp @@ -1,8 +1,6 @@ #include "backend/looped/looped.hpp" -#include "core/enums.hpp" -#include "util/entity.hpp" -#include "util/math.hpp" -#include "util/notify.hpp" +#include "gta/joaat.hpp" +#include "natives.hpp" namespace big { diff --git a/BigBaseV2/src/backend/looped/weapons/infinite_mag.cpp b/BigBaseV2/src/backend/looped/weapons/infinite_mag.cpp index 14eba0e5..efd6ca54 100644 --- a/BigBaseV2/src/backend/looped/weapons/infinite_mag.cpp +++ b/BigBaseV2/src/backend/looped/weapons/infinite_mag.cpp @@ -1,16 +1,12 @@ #include "backend/looped/looped.hpp" -#include "core/enums.hpp" -#include "util/entity.hpp" -#include "util/math.hpp" -#include "util/notify.hpp" +#include "natives.hpp" namespace big { void looped::weapons_infinite_mag() { if (g.weapons.infinite_mag) { - auto const ped = PLAYER::PLAYER_PED_ID(); - WEAPON::SET_PED_INFINITE_AMMO_CLIP(ped, g.weapons.infinite_mag); + WEAPON::SET_PED_INFINITE_AMMO_CLIP(PLAYER::PLAYER_PED_ID(), g.weapons.infinite_mag); } } } \ No newline at end of file