refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
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19
src/backend/looped/weapons/infinite_mag.cpp
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19
src/backend/looped/weapons/infinite_mag.cpp
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#include "backend/looped/looped.hpp"
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#include "natives.hpp"
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namespace big
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{
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static bool bLastInfiniteMag = false;
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void looped::weapons_infinite_mag()
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{
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bool bInfiniteMag = g->weapons.infinite_mag;
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if (bInfiniteMag || (!bInfiniteMag && bInfiniteMag != bLastInfiniteMag))
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{
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WEAPON::SET_PED_INFINITE_AMMO_CLIP(self::ped, g->weapons.infinite_mag);
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bLastInfiniteMag = g->weapons.infinite_mag;
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}
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}
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}
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