From 13c9a5757577d7f1a8ed35443ec4eef3e9c2fe1b Mon Sep 17 00:00:00 2001 From: Yimura Date: Wed, 30 Mar 2022 23:40:49 +0200 Subject: [PATCH] fix(Spectate): Inverted FREEZE_ENTITY_POSITION toggle --- BigBaseV2/src/backend/looped/player/spectate.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BigBaseV2/src/backend/looped/player/spectate.cpp b/BigBaseV2/src/backend/looped/player/spectate.cpp index 86f78a12..55619345 100644 --- a/BigBaseV2/src/backend/looped/player/spectate.cpp +++ b/BigBaseV2/src/backend/looped/player/spectate.cpp @@ -19,7 +19,7 @@ namespace big NETWORK::NETWORK_SET_IN_SPECTATOR_MODE(false, -1); HUD::SET_MINIMAP_IN_SPECTATOR_MODE(false, -1); - ENTITY::FREEZE_ENTITY_POSITION(PLAYER::PLAYER_PED_ID(), true); + ENTITY::FREEZE_ENTITY_POSITION(PLAYER::PLAYER_PED_ID(), false); } return; @@ -30,7 +30,7 @@ namespace big NETWORK::NETWORK_SET_IN_SPECTATOR_MODE(true, target); HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target); - ENTITY::FREEZE_ENTITY_POSITION(PLAYER::PLAYER_PED_ID(), false); + ENTITY::FREEZE_ENTITY_POSITION(PLAYER::PLAYER_PED_ID(), true); bReset = false; }