fix: Passive not working correctly (#2040)
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@ -1,5 +1,9 @@
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#include "backend/looped_command.hpp"
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#include "backend/looped_command.hpp"
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#include "core/scr_globals.hpp"
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#include "natives.hpp"
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#include "script_global.hpp"
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#include "script_global.hpp"
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#include "script/globals/GPBD_FM_3.hpp"
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#include "gta_util.hpp"
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namespace big
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namespace big
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{
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{
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@ -7,16 +11,29 @@ namespace big
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{
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{
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using looped_command::looped_command;
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using looped_command::looped_command;
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virtual void on_tick() override
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virtual void on_tick() override
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{
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{
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*script_global(1574582+1).as<bool*>() = true;
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if (scr_globals::gpbd_fm_3.as<GPBD_FM_3*>()->Entries[self::id].BossGoon.Boss != -1 || gta_util::find_script_thread(RAGE_JOAAT("fm_mission_controller")) || gta_util::find_script_thread(RAGE_JOAAT("fm_mission_controller_2020")))
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{
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on_disable();
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g.self.passive = false;
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g_notification_service->push_warning("Disabled passive mode", "Disabled passive mode because you started mission / joined CEO/MC");
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return;
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}
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*scr_globals::tuneables.at(27371).as<int*>() = 0; // End Passive Time = 0s
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*script_global(1574582).as<bool*>() = true;
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*script_global(1574582).as<bool*>() = true;
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}
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}
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virtual void on_disable() override
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virtual void on_disable() override
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{
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{
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*script_global(1574582+1).as<bool*>() = false;
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*script_global(1574582).as<bool*>() = false;
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*script_global(1574582).as<bool*>() = false;
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NETWORK::SET_LOCAL_PLAYER_AS_GHOST(false, false);
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*scr_globals::tuneables.at(27371).as<int*>() = 30000;
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PED::SET_PED_CONFIG_FLAG(self::ped, 342, false); // Disable NotAllowedToJackAnyPlayers
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PED::SET_PED_CONFIG_FLAG(self::ped, 122, false); // Disable DisableMelee
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PLAYER::SET_PLAYER_VEHICLE_DEFENSE_MODIFIER(self::ped, 1.f);
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PED::SET_PED_CAN_BE_DRAGGED_OUT(self::ped, true);
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}
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}
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};
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};
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@ -41,7 +41,12 @@ namespace big
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if (g.self.invisibility)
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if (g.self.invisibility)
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components::command_checkbox<"localvis">(); // TODO: does nothing in SP
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components::command_checkbox<"localvis">(); // TODO: does nothing in SP
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components::command_checkbox<"passive">();
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ImGui::BeginDisabled(scr_globals::gpbd_fm_3.as<GPBD_FM_3*>()->Entries[self::id].BossGoon.Boss != -1
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|| gta_util::find_script_thread(RAGE_JOAAT("fm_mission_controller"))
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|| gta_util::find_script_thread(RAGE_JOAAT("fm_mission_controller_2020")));
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components::command_checkbox<"passive">();
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ImGui::EndDisabled();
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ImGui::EndGroup();
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::SameLine();
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