refactor: Improvements and small changes (#125)
* fix(Looped): Typo in spectate function name * fix(Spectate): Prevent falling through world * feat(Pointers): Shortened useless part of signature * feat(ReceivedEvent): Removed unused include * feat(Protections): Optimised NET_ARRAY_ERROR protection * feat(View/Settings): Restructured protections dropdown
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@ -21,6 +21,7 @@ namespace big
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if (ImGui::TreeNode("Protections"))
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{
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ImGui::BeginGroup();
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ImGui::Checkbox("Bounty", &g->protections.script_events.bounty);
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ImGui::Checkbox("CEO Ban", &g->protections.script_events.ceo_ban);
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ImGui::Checkbox("CEO Kick", &g->protections.script_events.ceo_kick);
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@ -28,18 +29,29 @@ namespace big
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ImGui::Checkbox("Wanted Level", &g->protections.script_events.clear_wanted_level);
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ImGui::Checkbox("Fake Deposit", &g->protections.script_events.fake_deposit);
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ImGui::Checkbox("Force Mission", &g->protections.script_events.force_mission);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Force Teleport", &g->protections.script_events.force_teleport);
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ImGui::Checkbox("GTA Banner", &g->protections.script_events.gta_banner);
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ImGui::Checkbox("Network Bail", &g->protections.script_events.network_bail);
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ImGui::Checkbox("Destroy Personal Vehicle", &g->protections.script_events.personal_vehicle_destroyed);
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ImGui::Checkbox("Remote Off Radar", &g->protections.script_events.remote_off_radar);
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ImGui::Checkbox("Rotate Cam", &g->protections.script_events.rotate_cam);
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::Checkbox("Send to Cutscene", &g->protections.script_events.send_to_cutscene);
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ImGui::Checkbox("Send to Island", &g->protections.script_events.send_to_island);
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ImGui::Checkbox("Sound Spam", &g->protections.script_events.sound_spam);
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ImGui::Checkbox("Spectate", &g->protections.script_events.spectate);
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ImGui::Checkbox("Transaction Error", &g->protections.script_events.transaction_error);
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ImGui::Checkbox("Vehicle Kick", &g->protections.script_events.vehicle_kick);
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ImGui::EndGroup();
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ImGui::TreePop();
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}
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