feat(Features): Call guns in loop

This commit is contained in:
Yimura 2021-01-14 22:24:30 +01:00
parent bce76308b4
commit 24a89138d0
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GPG Key ID: 3D8FF4397E768682
2 changed files with 4 additions and 3 deletions

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@ -12,8 +12,7 @@ namespace big
update_player_structs();
update_screen_sizes();
g_rid_joiner.look_for_session();
delete_gun();
disable_phone();
god_mode();
gravity_gun();
@ -30,6 +29,7 @@ namespace big
spoof_rank();
sticky_tyres();
super_sprint();
vehicle_gun();
}
void features::script_func()

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@ -6,7 +6,6 @@
#include "structs/temp.hpp"
#include "features/functions.hpp"
#include "features/notify.hpp"
#include "features/rid_joiner.hpp"
#include "features/stats.hpp"
#include "features/teleport.hpp"
@ -30,6 +29,7 @@ namespace big
void run_tick();
void script_func();
void delete_gun();
void disable_phone();
void god_mode();
void gravity_gun();
@ -46,6 +46,7 @@ namespace big
void spoof_rank();
void sticky_tyres();
void super_sprint();
void vehicle_gun();
void update_screen_sizes();
void update_player_structs();