Remove deformation/damage hooks.

This commit is contained in:
gir489returns 2024-08-14 17:37:11 -04:00
parent 1785a4f2ac
commit 264184e540

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@ -6,7 +6,7 @@ namespace big
{
float hooks::damage_vehicle(CVehicleDamage* thisptr, rage::CEntity* source, eDamageType damage_type, Hash weapon, float damage, rage::fvector3* position, rage::fvector3* dot_product, rage::fvector3* unk, std::uint32_t body_part, std::uint64_t damage_material, std::int32_t wheel_index, bool unk1, bool unk2, float radius, bool unk3, bool unk4, bool source_is_melee, bool unk5, bool max_damage)
{
if (g.vehicle.god_mode)
/*if (g.vehicle.god_mode)
{
if (self::veh != 0)
{
@ -27,13 +27,13 @@ namespace big
return 0.f;
}
}
}
}*/
return g_hooking->get_original<hooks::damage_vehicle>()(thisptr, source, damage_type, weapon, damage, position, dot_product, unk, body_part, damage_material, wheel_index, unk1, unk2, radius, unk3, unk4, source_is_melee, unk5, max_damage);
}
bool hooks::apply_deformation(CDeformation* thisptr, rage::fvector3* unk, rage::fvector3* unk2, rage::CEntity* source, bool set_all_deformations, bool break_glass)
{
if (g.vehicle.proof_collision)
/*if (g.vehicle.proof_collision)
{
if (self::veh != 0)
{
@ -54,7 +54,7 @@ namespace big
return false;
}
}
}
}*/
return g_hooking->get_original<hooks::apply_deformation>()(thisptr, unk, unk2, source, set_all_deformations, break_glass);
}