@ -182,6 +182,8 @@ namespace big
|
||||
ImGui::SetNextItemWidth(300);
|
||||
|
||||
ImGui::InputText("##outfit_name", outfit_name, sizeof(outfit_name));
|
||||
if (ImGui::IsItemActive())
|
||||
g.self.hud.typing = TYPING_TICKS;
|
||||
ImGui::SameLine();
|
||||
|
||||
components::button("OUTFIT_SAVE_CURRENT"_T, [] {
|
||||
|
@ -21,6 +21,8 @@ namespace big
|
||||
|
||||
ImGui::SetNextItemWidth(300);
|
||||
ImGui::InputText("OUTFIT_NAME"_T.data(), outfit::get_slot_name_address(slot), 16);
|
||||
if (ImGui::IsItemActive())
|
||||
g.self.hud.typing = TYPING_TICKS;
|
||||
|
||||
static outfit::components_t components;
|
||||
static outfit::props_t props;
|
||||
|
@ -141,11 +141,7 @@ namespace big
|
||||
g.weapons.vehicle_gun_model = vehicle_gun;
|
||||
}
|
||||
if (ImGui::IsItemActive())
|
||||
{
|
||||
g_fiber_pool->queue_job([] {
|
||||
PAD::DISABLE_ALL_CONTROL_ACTIONS(0);
|
||||
});
|
||||
}
|
||||
g.self.hud.typing = TYPING_TICKS;
|
||||
|
||||
break;
|
||||
case CustomWeapon::PAINT_GUN:
|
||||
|
Reference in New Issue
Block a user