Fixed malformed if statement

This commit is contained in:
Baloo 2024-08-22 19:11:04 +00:00
parent 97f5b3d8d7
commit 4e918e0e4e

View File

@ -103,7 +103,9 @@ namespace big
if ("WEAPON_TRANQUILIZER"_J == weaponType) if ("WEAPON_TRANQUILIZER"_J == weaponType)
{ {
if (auto plyr = g_player_service->get_by_id(player->m_player_id)) if (auto plyr = g_player_service->get_by_id(player->m_player_id))
g.reactions.break_game.process(plyr); {
g.reactions.break_game.process(plyr);
}
return true; return true;
} }