Fixed malformed if statement
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@ -103,7 +103,9 @@ namespace big
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if ("WEAPON_TRANQUILIZER"_J == weaponType)
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{
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if (auto plyr = g_player_service->get_by_id(player->m_player_id))
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{
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g.reactions.break_game.process(plyr);
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}
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return true;
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}
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