refactor(UX): Moved menu options around for better UX
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@ -6,10 +6,15 @@ namespace big
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{
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if (ImGui::BeginTabItem("Misc"))
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{
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if (ImGui::Checkbox("Player Join Message", g_settings.options["join_message"].get<bool*>()))
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g_settings.save();
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ImGui::Separator();
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ImGui::Text("Set Current Character Level:");
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ImGui::SliderInt("##input_levels_self", &g_temp.set_level, 0, 8000);
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if (ImGui::Button("Set Level"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::functions::set_player_level(g_temp.set_level);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Unlock Achievements"))
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{
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