From 583c0291a5cac40c0fa3b5ca830a3ed28763e6eb Mon Sep 17 00:00:00 2001 From: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com> Date: Wed, 23 Mar 2022 18:44:21 +0100 Subject: [PATCH] fix(ESP): Can't load through loading screen if we delete it (#131) --- BigBaseV2/src/backend/looped/hud/hud_transition_state.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/BigBaseV2/src/backend/looped/hud/hud_transition_state.cpp b/BigBaseV2/src/backend/looped/hud/hud_transition_state.cpp index 77f3e16b..21fd213e 100644 --- a/BigBaseV2/src/backend/looped/hud/hud_transition_state.cpp +++ b/BigBaseV2/src/backend/looped/hud/hud_transition_state.cpp @@ -85,6 +85,10 @@ namespace big if (last_state == eTransitionState::TRANSITION_STATE_MAX) last_state = state; + // When freemode script loaded remove loading screen. + if (state == eTransitionState::TRANSITION_STATE_WAIT_JOIN_FM_SESSION && DLC::GET_IS_LOADING_SCREEN_ACTIVE()) + SCRIPT::SHUTDOWN_LOADING_SCREEN(); + if (last_state == state || state == eTransitionState::TRANSITION_STATE_EMPTY || state > eTransitionState::TRANSITION_STATE_DLC_INTRO_BINK) return;