Update for 1.66 (#929)
* feat(crossmap): update thanks @Aure7138 * feat(TSE): updated most hashes * feat(ScriptEventHandler): Remove abused TSE hashes * feat(pointers): fix snitl * fix(pointers): region code * fix(pointers): handle join request * fix(pointers): decode session info * fix(pointers): connect to peer * fix(pointers): decode peer info * fix(pointers): add player to session * fix(pointers): handle join request * fix(pointers): Is Matchmaking Session Valid * fix(pointers): send session matchmaking attributes * fix(pointers): process matchmaking find response * fix(pointers): serialize join request message * fix(TSE): updated lost few, thanks @Rimmuru * fix(Menu): update menu (#930) * fix(globals): mechanic global * feat(meta): bump version * feat(spoofing): remove patched stuff * fix(self): off radar timer offset * fix(overlay): retain last position * feat(self): commented dance mode * feat(spoofing): add note about spoofing not working Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
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@ -403,12 +403,12 @@ namespace rage
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uint32_t m_connection_identifier; //0x0044
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InFrame* m_this; //0x0048
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uint32_t m_peer_id; //0x0050
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char pad_0050[36]; //0x0058
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uint32_t m_length; //0x0078
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char pad_007C[4]; //0x007C
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void* m_data; //0x0080
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char pad_0050[44]; //0x0058
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uint32_t m_length; //0x0080
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char pad_007C[4]; //0x0084
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void* m_data; //0x0088
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};
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static_assert(sizeof(rage::netConnection::InFrame) == 0x88);
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static_assert(sizeof(rage::netConnection::InFrame) == 0x90);
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}
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enum class eEventNetworkType : int64_t
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