General UI tweaks (#1538)
This commit is contained in:
@ -9,8 +9,7 @@ namespace big
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{
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ImGui::SetWindowSize({0.f, (float)*g_pointers->m_gta.m_resolution_y}, ImGuiCond_Always);
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components::sub_title("MERRYWEATHER"_T);
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ImGui::Separator();
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ImGui::SeparatorText("MERRYWEATHER"_T.data());
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components::button("MW_AMMO_DROP"_T, [] {
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mobile::merry_weather::request_ammo_drop();
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@ -30,8 +29,8 @@ namespace big
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mobile::merry_weather::request_airstrike();
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});
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components::sub_title("MORS_MUTUAL"_T);
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ImGui::Separator();
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ImGui::SeparatorText("MORS_MUTUAL"_T.data());
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components::button("MORS_FIX_ALL"_T, [] {
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int amount_fixed = mobile::mors_mutual::fix_all();
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@ -41,8 +40,7 @@ namespace big
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amount_fixed == 1 ? "VEHICLE_FIX_HAS"_T.data() : "VEHICLE_FIX_HAVE"_T.data())));
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});
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components::sub_title("CEO_ABILITIES"_T);
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ImGui::Separator();
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ImGui::SeparatorText("CEO_ABILITIES"_T.data());
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components::button("CEO_BULLSHARK"_T, [] {
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mobile::ceo_abilities::request_bullshark_testosterone();
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@ -23,9 +23,7 @@ namespace big
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ImGui::SameLine();
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components::command_button<"fillammo">();
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ImGui::Separator();
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components::sub_title("GENERAL"_T);
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ImGui::SeparatorText("GENERAL"_T.data());
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ImGui::BeginGroup();
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@ -181,9 +179,7 @@ namespace big
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ImGui::EndGroup();
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ImGui::Separator();
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components::sub_title("PROOFS"_T);
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ImGui::SeparatorText("PROOFS"_T.data());
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if (ImGui::Button("CHECK_ALL"_T.data()))
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{
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@ -239,9 +235,7 @@ namespace big
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ImGui::EndGroup();
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ImGui::Separator();
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components::sub_title("HUD"_T);
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ImGui::SeparatorText("HUD"_T.data());
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ImGui::BeginGroup();
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@ -10,7 +10,7 @@ namespace big
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{
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void view::teleport()
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{
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components::sub_title("BLIPS"_T.data());
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ImGui::SeparatorText("BLIPS"_T.data());
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ImGui::Spacing();
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components::command_button<"waypointtp">({}, "Waypoint");
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@ -18,9 +18,8 @@ namespace big
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components::command_button<"objectivetp">({}, "Objective");
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components::command_checkbox<"autotptowp">();
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ImGui::Separator();
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ImGui::SeparatorText("Movement");
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components::sub_title("Movement");
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ImGui::Spacing();
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components::small_text("Current coordinates");
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@ -81,9 +80,7 @@ namespace big
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});
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ImGui::EndGroup();
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ImGui::Separator();
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components::sub_title("VEHICLES"_T.data());
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ImGui::SeparatorText("VEHICLES"_T.data());
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ImGui::Spacing();
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components::command_button<"lastvehtp">();
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@ -92,9 +89,7 @@ namespace big
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ImGui::SameLine();
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components::command_button<"pvtp">();
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ImGui::Separator();
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components::sub_title("GUI_TAB_IPL"_T.data());
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ImGui::SeparatorText("GUI_TAB_IPL"_T.data());
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if (ImGui::BeginCombo("IPL_LOCATION"_T.data(), ipls[g.self.ipls.select].friendly_name))
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{
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@ -12,7 +12,7 @@ namespace big
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{
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void view::weapons()
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{
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components::sub_title("AMMO"_T);
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ImGui::SeparatorText("AMMO"_T.data());
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ImGui::BeginGroup();
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@ -73,9 +73,7 @@ namespace big
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ImGui::EndGroup();
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ImGui::Separator();
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components::sub_title("MISC"_T);
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ImGui::SeparatorText("MISC"_T.data());
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components::command_checkbox<"norecoil">();
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ImGui::SameLine();
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@ -103,9 +101,7 @@ namespace big
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components::command_checkbox<"incrdamage">();
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ImGui::InputFloat("Damage", &g.weapons.increased_damage, .1, 10, "%.1f");
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ImGui::Separator();
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components::sub_title("CUSTOM_WEAPONS"_T);
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ImGui::SeparatorText("CUSTOM_WEAPONS"_T.data());
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ImGui::Checkbox("Custom Gun only fires when weapon is out", &g.self.custom_weapon_stop);
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CustomWeapon selected = g.weapons.custom_weapon;
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@ -151,8 +147,7 @@ namespace big
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break;
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}
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ImGui::Separator();
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components::sub_title("Aim Assistance");
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ImGui::SeparatorText("Aim Assistance");
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components::command_checkbox<"triggerbot">();
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ImGui::SameLine();
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components::command_checkbox<"aimbot">();
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