Player database improvements (#1705)
* feat(protections): add per-player sync block options * feat(player_database): improve player tracker * fix(rapid_fire): remove unnecessary log statement * fix(player_database): default state should be UNKNOWN, not INVALID
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@ -1948,3 +1948,19 @@ enum class eCombatAbilityLevel
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};
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NLOHMANN_JSON_SERIALIZE_ENUM(eCombatAbilityLevel, {{eCombatAbilityLevel::POOR, "poor"}, {eCombatAbilityLevel::AVERAGE, "average"}, {eCombatAbilityLevel::PROFESSIONAL, "professional"}})
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enum class GSType : int32_t
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{
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Unknown = -2,
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// actual values start here
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Invalid = -1,
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InviteOnly,
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FriendsOnly,
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ClosedCrew,
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OpenCrew,
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Job,
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Public,
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Max,
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Modder = 69 // stand?
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};
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