feat: Unlock Interaction Menu, Weapon Explosion Radius Modifier & improve fast respawn(#2489)
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@ -69,6 +69,7 @@ namespace big
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components::command_checkbox<"noragdoll">();
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components::command_checkbox<"fastrun">();
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components::command_checkbox<"noidlekick">();
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components::command_checkbox<"interactionmenufreedom">();
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components::command_checkbox<"walkunder">();
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if (!g.self.super_jump)
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components::command_checkbox<"beastjump">();
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@ -121,6 +121,9 @@ namespace big
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components::command_checkbox<"incrdamage">();
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ImGui::InputFloat("VIEW_WEAPON_DAMAGE"_T.data(), &g.weapons.increased_damage, .1, 10, "%.1f");
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components::command_checkbox<"modifyexplosionradius">();
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ImGui::InputFloat("VIEW_WEAPON_EXPLOSION_RADIUS"_T.data(), &g.weapons.set_explosion_radius, .1, 200, "%.1f");
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ImGui::SeparatorText("CUSTOM_WEAPONS"_T.data());
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ImGui::Checkbox("VIEW_WEAPON_CUSTOM_GUN_ONLY_FIRES_WHEN_THE_WEAPON_IS_OUT"_T.data(), &g.self.custom_weapon_stop);
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