Lua Scripting (#1334)
Closes #83 Fixes #1309 Fixes #1287 Fixes #1129 (actually fixed now)
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@ -83,6 +83,8 @@ namespace big
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std::optional<std::uint32_t> time_difference;
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std::uint32_t num_time_syncs_sent = 9999;
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bool block_explosions = false;
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protected:
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bool equals(const CNetGamePlayer* net_game_player) const;
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