From 762507802fd70d06f4afc129559c12cd3740cc6c Mon Sep 17 00:00:00 2001 From: gir489 <100792176+gir489returns@users.noreply.github.com> Date: Thu, 9 Nov 2023 17:07:30 -0500 Subject: [PATCH] Fixed teleport::to_coords not setting the player's yaw if they were not in a vehicle. (#2401) --- src/util/teleport.hpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/teleport.hpp b/src/util/teleport.hpp index 628e2bb5..b82a7e41 100644 --- a/src/util/teleport.hpp +++ b/src/util/teleport.hpp @@ -17,6 +17,10 @@ namespace big::teleport { ENTITY::SET_ENTITY_HEADING(self::veh, euler.x); } + else + { + ENTITY::SET_ENTITY_HEADING(self::ped, euler.x); + } } if (euler.y != 0.f && euler.z != 0.f) {