feat(ScriptEventHandler): Improved logging and added join msg
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@ -1687,6 +1687,17 @@ enum PedBones : std::uint32_t
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FB_Tongue_001 = 0xB987
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FB_Tongue_001 = 0xB987
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};
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};
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enum FreemodePlayerEvents : int64_t
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{
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PlayerJoined = 1120313136, //args 2 JOINED = 1289518925
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PlayerPaused = 2383153667,
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PlayerUnpaused = 3717680613,
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ChatOpened = 2965958374,
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ChatClosed = 1841943281,
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LsCustomsEntered = 2098987581,
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LsCustomsExit = 465570678,
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};
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enum RemoteEvents : int64_t
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enum RemoteEvents : int64_t
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{
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{
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Bounty = -116602735,
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Bounty = -116602735,
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@ -1,17 +1,39 @@
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#include "hooking.hpp"
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#include "hooking.hpp"
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#include "features.hpp"
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#include "pointers.hpp"
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#include "natives.hpp"
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#include "natives.hpp"
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#include "gta/enums.hpp"
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namespace big
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namespace big
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{
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{
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bool hooks::script_event_handler(std::int64_t NetEventStruct, std::int64_t CNetGamePlayer)
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bool hooks::script_event_handler(std::int64_t NetEventStruct, std::int64_t CNetGamePlayer)
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{
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{
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auto args = reinterpret_cast<std::int64_t*>(NetEventStruct + 0x70);
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auto args = reinterpret_cast<std::int64_t*>(NetEventStruct + 0x70);
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Player SenderID = *reinterpret_cast<std::int8_t*>(CNetGamePlayer + 0x2D);
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Player player = *reinterpret_cast<std::int8_t*>(CNetGamePlayer + 0x2D);
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const auto ScriptEventHash = args[0];
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int64_t hash = args[0];
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switch (hash)
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{
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case FreemodePlayerEvents::PlayerJoined:
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if (g_settings.options["join_message"].get<bool>() && args[2] == 1289518925)
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{
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char join_msg[128];
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sprintf(join_msg, "<C>%s</C> is joining...", g_pointers->m_get_player_name((Player)args[1]));
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features::notify::above_map(join_msg);
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}
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}
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if (g_settings.options["settings"]["logging"]["script_events"])
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if (g_settings.options["settings"]["logging"]["script_events"])
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LOG(INFO) << "Received Script Event " << ScriptEventHash << " from Player " << PLAYER::GET_PLAYER_NAME(SenderID);
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{
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LOG(INFO) << "Received Script Event";
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LOG(INFO) << "Player: " << PLAYER::GET_PLAYER_NAME(player);
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LOG(INFO) << "Hash: " << hash;
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for (int i = 1; i < sizeof(args); i++)
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LOG(INFO) << "Arg #" << i << ": " << args[i];
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}
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return g_hooking->m_script_event_hook.get_original<decltype(&script_event_handler)>()(NetEventStruct, CNetGamePlayer);
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return g_hooking->m_script_event_hook.get_original<decltype(&script_event_handler)>()(NetEventStruct, CNetGamePlayer);
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}
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}
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