* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
This commit is contained in:
maybegreat48
2022-12-22 21:23:32 +00:00
committed by GitHub
parent f44859a973
commit 79e5e7a30b
143 changed files with 3194 additions and 1458 deletions

View File

@ -1,21 +1,24 @@
#include "backend/looped/looped.hpp"
#include "natives.hpp"
#include "backend/looped_command.hpp"
namespace big
{
static bool b_last_seatbelt = false;
void looped::vehicle_seatbelt()
class seatbelt : looped_command
{
bool b_seatbelt = g.vehicle.seatbelt;
using looped_command::looped_command;
if (b_seatbelt || (!b_seatbelt && b_seatbelt != b_last_seatbelt))
virtual void on_tick() override
{
PED::SET_PED_CONFIG_FLAG(self::ped, 32, g.vehicle.seatbelt);
PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(self::ped, g.vehicle.seatbelt);
b_last_seatbelt = g.vehicle.seatbelt;
PED::SET_PED_CONFIG_FLAG(self::ped, 32, true);
PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(self::ped, true);
}
}
virtual void on_disable() override
{
PED::SET_PED_CONFIG_FLAG(self::ped, 32, false);
PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(self::ped, false);
}
};
seatbelt g_seatbelt("seatbelt", "Seatbelt", "Prevent you from falling off bikes or flying through the windshield", g.vehicle.no_water_collision);
}