Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)

* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
This commit is contained in:
Quentin
2023-07-05 00:30:57 +02:00
committed by GitHub
parent bc0f08ce1d
commit 89f57a9a4c
36 changed files with 585 additions and 211 deletions

View File

@ -79,17 +79,16 @@ namespace big
lua_module::~lua_module()
{
for (const auto owned_tab : m_owned_tabs)
{
big::g_gui_service->remove_from_nav(owned_tab);
}
for (auto script : m_registered_scripts)
g_script_mgr.remove_script(script);
for (auto& patch : m_registered_patches)
patch.reset();
for (auto memory : m_allocated_memory)
delete[] memory;
m_registered_scripts.clear();
m_registered_patches.clear();
}
rage::joaat_t lua_module::module_id() const