Orbital Drone Feature (#1148)
* Orbital Drone Feature * Fixed PR review comments * chore: cleanup code * UI & globals saving * Fixed typo * Fixed noclip conflict & Applied review suggestions & Added another changeable variable --------- Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
This commit is contained in:
@ -33,6 +33,7 @@ namespace big
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BLACKHOLE,
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MODEL_SWAPPER,
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NEARBY,
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ORBITAL_DRONE,
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NETWORK,
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SESSION,
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@ -121,6 +122,7 @@ namespace big
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{tabs::BLACKHOLE, {"GUI_TAB_BLACKHOLE", view::blackhole}},
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{tabs::MODEL_SWAPPER, {"GUI_TAB_MODEL_SWAPPER", view::model_swapper}},
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{tabs::NEARBY, {"GUI_TAB_NEARBY", view::nearby}},
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{tabs::ORBITAL_DRONE, {"Orbital Drone", view::orbital_drone}},
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},
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},
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},
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423
src/services/orbital_drone/orbital_drone.cpp
Normal file
423
src/services/orbital_drone/orbital_drone.cpp
Normal file
@ -0,0 +1,423 @@
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#include "orbital_drone.hpp"
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#include "backend/bool_command.hpp"
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#include "core/globals.hpp"
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#include "gui.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "script/globals/GlobalPlayerBD.hpp"
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#include "services/players/player_service.hpp"
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#include "util/entity.hpp"
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#include "util/toxic.hpp"
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#include "vehicle/CVehicle.hpp"
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namespace big
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{
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bool_command g_orbital_drone("orbitaldrone", "Toggle orbital drone", "Enables/Disables the orbital drone.",
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g.world.orbital_drone.enabled);
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static bool nav_override;
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static float nav_multiplier = 1.f;
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void orbital_drone::init()
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{
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if (m_initialized)
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{
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destroy();
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return;
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}
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if (*g_pointers->m_is_session_started && gta_util::get_network_player_mgr()->m_local_net_player
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&& gta_util::get_network_player_mgr()->m_local_net_player->m_player_info->m_ped)
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{
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scr_globals::globalplayer_bd.as<GlobalPlayerBD*>()->Entries[self::id].OrbitalBitset.Set(eOrbitalBitset::kOrbitalCannonActive);
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const auto player_pos =
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*gta_util::get_network_player_mgr()->m_local_net_player->m_player_info->m_ped->m_navigation->get_position();
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m_start_pos = {player_pos.x, player_pos.y, player_pos.z};
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m_cam = CAM::CREATE_CAM("DEFAULT_SCRIPTED_CAMERA", 0);
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CAM::SET_CAM_COORD(m_cam, player_pos.x, player_pos.y, player_pos.z + 100.f);
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CAM::SET_CAM_ROT(m_cam, -90.f, 0, 0, 2);
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CAM::SET_CAM_FOV(m_cam, 100.f);
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CAM::SET_CAM_ACTIVE(m_cam, true);
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CAM::RENDER_SCRIPT_CAMS(true, true, 1000, true, false, 0);
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m_scaleform = GRAPHICS::REQUEST_SCALEFORM_MOVIE("ORBITAL_CANNON_CAM");
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for (size_t i = 0; i < 10 && !GRAPHICS::HAS_SCALEFORM_MOVIE_LOADED(m_scaleform); i++)
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{
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script::get_current()->yield();
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}
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if (GRAPHICS::HAS_SCALEFORM_MOVIE_LOADED(m_scaleform))
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{
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GRAPHICS::BEGIN_SCALEFORM_MOVIE_METHOD(m_scaleform, "showSurveillance");
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GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT(0.f);
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GRAPHICS::END_SCALEFORM_MOVIE_METHOD();
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}
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HUD::SET_BIGMAP_ACTIVE(true, false);
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HUD::LOCK_MINIMAP_ANGLE(0);
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m_initialized = true;
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}
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}
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void orbital_drone::destroy()
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{
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m_initialized = false;
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Entity self = PLAYER::PLAYER_PED_ID();
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if (PED::IS_PED_IN_ANY_VEHICLE(self, true))
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self = PED::GET_VEHICLE_PED_IS_IN(self, false);
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ENTITY::FREEZE_ENTITY_POSITION(self, 0);
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ENTITY::SET_ENTITY_VISIBLE(self, true, 0);
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CAM::RENDER_SCRIPT_CAMS(false, true, 1000, true, false, 0);
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Vector3 tp_pos = m_start_pos;
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if (m_should_tp)
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{
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tp_pos = m_ground_pos;
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if (m_ground_pos.z < PATHFIND::GET_APPROX_FLOOR_FOR_POINT(m_ground_pos.x, m_ground_pos.z))
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m_ground_pos.z = PATHFIND::GET_APPROX_FLOOR_FOR_POINT(m_ground_pos.x, m_ground_pos.z);
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}
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if (!m_should_tp)
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ENTITY::SET_ENTITY_COORDS(self, tp_pos.x, tp_pos.y, tp_pos.z, 0, 0, 0, 0);
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else
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ENTITY::SET_ENTITY_COORDS(self, tp_pos.x, tp_pos.y, tp_pos.z, 0, 0, 0, 0);
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CAM::SET_CAM_ACTIVE(m_cam, false);
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CAM::DESTROY_CAM(m_cam, 1);
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HUD::UNLOCK_MINIMAP_ANGLE();
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m_lock_ent = -1;
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m_lock = false;
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scr_globals::globalplayer_bd.as<GlobalPlayerBD*>()->Entries[PLAYER::PLAYER_ID()].OrbitalBitset.Clear(eOrbitalBitset::kOrbitalCannonActive);
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m_should_tp = false;
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}
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void orbital_drone::cam_nav()
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{
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if (!m_initialized || !CAM::DOES_CAM_EXIST(m_cam))
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return;
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Vector3 campos = CAM::GET_CAM_COORD(m_cam);
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Vector3 finalpos = CAM::GET_CAM_COORD(m_cam);
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MISC::GET_GROUND_Z_FOR_3D_COORD(finalpos.x, finalpos.y, finalpos.z, &finalpos.z, false, false);
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m_ground_pos = {campos.x, campos.y, finalpos.z};
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float minz = finalpos.z + 10;
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float maxz = 1500.f;
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if (campos.z < minz)
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CAM::SET_CAM_COORD(m_cam, campos.x, campos.y, minz);
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if (campos.z > maxz)
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CAM::SET_CAM_COORD(m_cam, campos.x, campos.y, maxz);
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HUD::SET_FAKE_PAUSEMAP_PLAYER_POSITION_THIS_FRAME(campos.x, campos.y);
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Vector3 movepos;
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bool moved = false;
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float leftstick_xaxis = PAD::GET_CONTROL_NORMAL(2, (int)ControllerInputs::INPUT_SCRIPT_LEFT_AXIS_X);
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float leftstick_yaxis = -PAD::GET_CONTROL_NORMAL(2, (int)ControllerInputs::INPUT_SCRIPT_LEFT_AXIS_Y);
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float rightstick_yaxis = PAD::GET_CONTROL_NORMAL(2, (int)ControllerInputs::INPUT_SCRIPT_RIGHT_AXIS_Y);
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//LEFT
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_LEFT_ONLY) || PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_LEFT_ONLY))
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{
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if (leftstick_xaxis == 0)
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movepos = {campos.x - ((campos.z / 50) * nav_multiplier), campos.y, campos.z};
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else
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movepos = {campos.x + ((leftstick_xaxis * 5) * nav_multiplier), campos.y, campos.z};
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moved = true;
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m_lock = false;
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}
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//RIGHT
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_RIGHT) || PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_RIGHT))
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{
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if (leftstick_xaxis == 0)
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movepos = moved ? Vector3(movepos.x + ((movepos.z / 50) * nav_multiplier), movepos.y, movepos.z) :
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Vector3(campos.x + ((campos.z / 50) * nav_multiplier), campos.y, campos.z);
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else
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movepos = moved ? Vector3(movepos.x + ((leftstick_xaxis * 5) * nav_multiplier), movepos.y, movepos.z) :
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Vector3(campos.x + ((leftstick_xaxis * 5) * nav_multiplier), campos.y, campos.z);
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moved = true;
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m_lock = false;
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}
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//UP
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_UP_ONLY) || PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_UP_ONLY))
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{
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if (leftstick_yaxis == 0)
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movepos = moved ? Vector3(movepos.x, movepos.y + ((movepos.z / 50) * nav_multiplier), movepos.z) :
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Vector3(campos.x, campos.y + ((campos.z / 50) * nav_multiplier), campos.z);
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else
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movepos = moved ? Vector3(movepos.x, movepos.y + ((leftstick_yaxis * 5) * nav_multiplier), movepos.z) :
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Vector3(campos.x, campos.y + ((leftstick_yaxis * 5) * nav_multiplier), campos.z);
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moved = true;
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m_lock = false;
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}
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//DOWN
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_DOWN) || PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_MOVE_DOWN))
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{
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if (leftstick_yaxis == 0)
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movepos = moved ? Vector3(movepos.x, movepos.y + ((movepos.z / 50) * nav_multiplier), movepos.z) :
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Vector3(campos.x, campos.y - ((campos.z / 50) * nav_multiplier), campos.z);
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else
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movepos = moved ? Vector3(movepos.x, movepos.y + ((leftstick_yaxis * 5) * nav_multiplier), movepos.z) :
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Vector3(campos.x, campos.y + ((leftstick_yaxis * 5) * nav_multiplier), campos.z);
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moved = true;
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m_lock = false;
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}
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//ZOOM IN
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_VEH_SLOWMO_UP_ONLY)
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|| PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_VEH_SLOWMO_UP_ONLY) && !g_gui->is_open())
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{
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if (campos.z > minz)
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{
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movepos = moved ? Vector3(movepos.x, movepos.y, movepos.z - movepos.z / 20) :
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Vector3(campos.x, campos.y, campos.z - campos.z / 20);
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moved = true;
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}
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}
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//ZOOM OUT
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_VEH_SLOWMO_DOWN_ONLY)
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|| PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_VEH_SLOWMO_DOWN_ONLY) && !g_gui->is_open())
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{
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if (campos.z < maxz)
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{
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movepos = moved ? Vector3(movepos.x, movepos.y, movepos.z + movepos.z / 20) :
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Vector3(campos.x, campos.y, campos.z + campos.z / 20);
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moved = true;
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}
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}
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//ZOOM IN CONTROLLER
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if (rightstick_yaxis && !g_gui->is_open())
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{
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movepos = moved ? Vector3(movepos.x, movepos.y, movepos.z + (rightstick_yaxis * 5)) :
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Vector3(campos.x, campos.y, campos.z + (rightstick_yaxis * 5));
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moved = true;
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}
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if (m_lock && ENTITY::DOES_ENTITY_EXIST(m_lock_ent) && m_lock_ent != -1)
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{
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Vector3 targetpos = ENTITY::GET_ENTITY_COORDS(m_lock_ent, 0);
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if (moved)
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CAM::SET_CAM_COORD(m_cam, targetpos.x, targetpos.y, movepos.z);
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else
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CAM::SET_CAM_COORD(m_cam, targetpos.x, targetpos.y, campos.z);
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}
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if (moved)
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{
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CAM::SET_CAM_COORD(m_cam, movepos.x, movepos.y, movepos.z);
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moved = false;
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}
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}
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void orbital_drone::tick()
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{
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if (!m_initialized)
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return;
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PAD::ALLOW_ALTERNATIVE_SCRIPT_CONTROLS_LAYOUT(2);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_ATTACK, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_ATTACK2, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_ATTACK_ALTERNATE, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_ATTACK_HEAVY, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_ATTACK_LIGHT, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_ATTACK1, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_ATTACK2, true);
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PAD::DISABLE_CONTROL_ACTION(0, (int)ControllerInputs::INPUT_MELEE_BLOCK, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_FRONTEND_PAUSE_ALTERNATE, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_SELECT_NEXT_WEAPON, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_SELECT_PREV_WEAPON, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_WEAPON_WHEEL_NEXT, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_WEAPON_WHEEL_PREV, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_VEH_SELECT_NEXT_WEAPON, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_VEH_SELECT_PREV_WEAPON, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_VEH_NEXT_RADIO, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_VEH_PREV_RADIO, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_DUCK, true);
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PAD::DISABLE_CONTROL_ACTION(2, (int)ControllerInputs::INPUT_VEH_SPECIAL, true);
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HUD::DISPLAY_AMMO_THIS_FRAME(false);
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HUD::HUD_FORCE_WEAPON_WHEEL(false);
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HUD::HIDE_HUD_COMPONENT_THIS_FRAME(19);
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HUD::HIDE_HUD_COMPONENT_THIS_FRAME(2);
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HUD::HIDE_HUD_COMPONENT_THIS_FRAME(1);
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HUD::HIDE_HUD_COMPONENT_THIS_FRAME(3);
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HUD::HIDE_HUD_COMPONENT_THIS_FRAME(4);
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Vector3 cam_pos = CAM::GET_CAM_COORD(m_cam);
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Vector3 cam_rot = CAM::GET_CAM_ROT(m_cam, 0);
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Entity self = self::ped;
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if (PED::IS_PED_IN_ANY_VEHICLE(self, true) && VEHICLE::GET_PED_IN_VEHICLE_SEAT(self::veh, -1, false) == self)
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self = self::veh;
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ENTITY::SET_ENTITY_COORDS(self, cam_pos.x, cam_pos.y, cam_pos.z + 15, 0, 0, 0, 0);
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ENTITY::FREEZE_ENTITY_POSITION(self, 1);
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ENTITY::SET_ENTITY_VISIBLE(self, false, 0);
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cam_nav();
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GRAPHICS::DRAW_SCALEFORM_MOVIE_FULLSCREEN(m_scaleform, 255, 255, 255, 0, 1);
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if (PAD::IS_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_FRONTEND_RDOWN) || PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_FRONTEND_RDOWN))
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{
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m_should_tp = true;
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destroy();
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}
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if (PAD::IS_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_JUMP)
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|| PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_JUMP && !g_gui->is_open()))
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{
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m_lock_ent = entity::get_entity_closest_to_middle_of_screen();
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m_lock = true;
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if (g.world.orbital_drone.detect_player)
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detect_player(m_lock_ent);
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}
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if (PAD::IS_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_ATTACK) || PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_ATTACK))
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{
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orbital_cannon_explosion();
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}
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if (PAD::IS_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_ARREST)
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|| PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_ARREST) && !g_gui->is_open())
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{
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//For Future Features
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}
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_PARACHUTE_BRAKE_RIGHT) || PAD::IS_DISABLED_CONTROL_JUST_PRESSED(2, (int)ControllerInputs::INPUT_PARACHUTE_BRAKE_RIGHT))
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{
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nav_override = true;
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nav_multiplier = g.world.orbital_drone.nav_ovverride_fast;
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}
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if (PAD::IS_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_PARACHUTE_BRAKE_LEFT) || PAD::IS_DISABLED_CONTROL_PRESSED(2, (int)ControllerInputs::INPUT_PARACHUTE_BRAKE_LEFT))
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{
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nav_override = true;
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nav_multiplier = g.world.orbital_drone.nav_ovverride_slow;
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}
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if (!nav_override)
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nav_multiplier = 1.f;
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else
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nav_override = false;
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}
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void orbital_drone::detect_player(Entity ent)
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{
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if (!ENTITY::DOES_ENTITY_EXIST(ent))
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return;
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if (ENTITY::IS_ENTITY_A_VEHICLE(ent))
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{
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const auto vehicle = reinterpret_cast<CVehicle*>(g_pointers->m_handle_to_ptr(ent));
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if (vehicle)
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{
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for (const auto& player : g_player_service->players() | std::ranges::views::values)
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{
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if (player && vehicle->m_driver)
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{
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if (player->get_ped() == vehicle->m_driver)
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{
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g_player_service->set_selected(player);
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return;
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}
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for (const auto ped : vehicle->m_passengers)
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{
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if (ped && player->get_ped() == ped)
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{
|
||||
g_player_service->set_selected(player);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (PED::IS_PED_A_PLAYER(ent))
|
||||
{
|
||||
for (auto ped : g_player_service->players() | std::ranges::views::values)
|
||||
{
|
||||
if (ped && g_pointers->m_ptr_to_handle(ped->get_ped()) == ent)
|
||||
{
|
||||
g_player_service->set_selected(ped);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void orbital_drone::orbital_cannon_explosion()
|
||||
{
|
||||
if (g_gui->is_open())
|
||||
return;
|
||||
|
||||
Vector3 campos = CAM::GET_CAM_COORD(m_cam);
|
||||
Vector3 entpos = ENTITY::GET_ENTITY_COORDS(entity::get_entity_closest_to_middle_of_screen(), 0);
|
||||
|
||||
if (ENTITY::DOES_ENTITY_EXIST(g_pointers->m_ptr_to_handle(g_player_service->get_selected()->get_ped())))
|
||||
{
|
||||
toxic::blame_explode_coord(g_player_service->get_selected(), m_ground_pos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
|
||||
|
||||
if (MISC::GET_DISTANCE_BETWEEN_COORDS(campos.x, campos.y, campos.z, entpos.x, entpos.y, entpos.z, false) < 10)
|
||||
toxic::blame_explode_coord(g_player_service->get_selected(), entpos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
|
||||
}
|
||||
else
|
||||
{
|
||||
toxic::blame_explode_coord(g_player_service->get_self(), m_ground_pos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
|
||||
if (MISC::GET_DISTANCE_BETWEEN_COORDS(campos.x, campos.y, campos.z, entpos.x, entpos.y, entpos.z, false) < 10)
|
||||
toxic::blame_explode_coord(g_player_service->get_self(), entpos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
|
||||
}
|
||||
|
||||
|
||||
if (!STREAMING::HAS_NAMED_PTFX_ASSET_LOADED("scr_xm_orbital"))
|
||||
{
|
||||
STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_xm_orbital");
|
||||
|
||||
for (int i = 0; i < 10 && !STREAMING::HAS_NAMED_PTFX_ASSET_LOADED("scr_xm_orbital"); i++)
|
||||
{
|
||||
script::get_current()->yield();
|
||||
}
|
||||
}
|
||||
|
||||
if (STREAMING::HAS_NAMED_PTFX_ASSET_LOADED("scr_xm_orbital"))
|
||||
{
|
||||
GRAPHICS::USE_PARTICLE_FX_ASSET("scr_xm_orbital");
|
||||
GRAPHICS::START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD("scr_xm_orbital_blast",
|
||||
m_ground_pos.x,
|
||||
m_ground_pos.y,
|
||||
m_ground_pos.z,
|
||||
0.f,
|
||||
0.f,
|
||||
0.f,
|
||||
1.f,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
true);
|
||||
}
|
||||
}
|
||||
}
|
37
src/services/orbital_drone/orbital_drone.hpp
Normal file
37
src/services/orbital_drone/orbital_drone.hpp
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
namespace big
|
||||
{
|
||||
class orbital_drone
|
||||
{
|
||||
private:
|
||||
Cam m_cam;
|
||||
bool m_lock;
|
||||
Entity m_lock_ent;
|
||||
|
||||
Vector3 m_ground_pos;
|
||||
Vector3 m_start_pos;
|
||||
|
||||
int m_scaleform;
|
||||
|
||||
bool m_should_tp;
|
||||
bool m_initialized;
|
||||
|
||||
public:
|
||||
void init();
|
||||
void destroy();
|
||||
void tick();
|
||||
|
||||
bool initialized()
|
||||
{ return m_initialized; };
|
||||
|
||||
private:
|
||||
void cam_nav();
|
||||
void detect_player(Entity ent);
|
||||
void orbital_cannon_explosion();
|
||||
|
||||
};
|
||||
|
||||
inline orbital_drone g_orbital_drone_service;
|
||||
|
||||
}
|
Reference in New Issue
Block a user