feat(lua): Allow lua scripts to flag modders with a custom reason if needed. (#2248)

This commit is contained in:
Quentin
2023-10-13 00:11:37 +02:00
committed by GitHub
parent f9c948f909
commit 94838af288
10 changed files with 301 additions and 68 deletions

View File

@ -6,6 +6,7 @@
#include "services/player_database/player_database_service.hpp"
#include "util/notify.hpp"
#include "util/scripts.hpp"
#include "util/session.hpp"
#include "util/system.hpp"
#include "util/teleport.hpp"
@ -100,19 +101,26 @@ namespace lua::network
return -1;
}
static void flag_player_as_modder(int player_idx, big::Infraction reason)
{
if (auto player = big::g_player_service->get_by_id(player_idx))
{
big::session::add_infraction(player, reason);
}
}
// Lua API: Function
// Table: network
// Name: flag_player_as_modder
// Param: player_idx: integer: Index of the player.
// Param: reason: Infraction: Reason why the player is flagged as a modder, if the infraction is CUSTOM_REASON, then the custom_reason string is added in the local database. For a full list of the possible infraction reasons to use, please check the infraction page.
// Param: custom_reason: string: Optional, required only when the infraction is CUSTOM_REASON. The custom reason why the player is flagged as a modder.
// Flags the given player as a modder in our local database.
static void flag_player_as_modder(int player_idx)
static void flag_player_as_modder_custom_reason(int player_idx, big::Infraction reason, const std::string& custom_reason)
{
if (auto player = big::g_player_service->get_by_id(player_idx))
{
auto pers = big::g_player_database_service->get_or_create_player(player);
pers->is_modder = true;
big::g_player_database_service->save();
player->is_modder = true;
big::session::add_infraction(player, reason, custom_reason);
}
}
@ -129,6 +137,21 @@ namespace lua::network
return false;
}
// Lua API: Function
// Table: network
// Name: get_flagged_modder_reason
// Param: player_idx: integer: Index of the player.
// Returns: string: Returns a string which contains the reason(s) why the player is flagged as a modder.
static std::string get_flagged_modder_reason(int player_idx)
{
if (auto player = big::g_player_service->get_by_id(player_idx))
{
return big::g_player_database_service->get_or_create_player(player)->get_all_infraction_descriptions();
}
return "";
}
// Lua API: Function
// Table: network
// Name: force_script_host
@ -158,16 +181,39 @@ namespace lua::network
void bind(sol::state& state)
{
auto ns = state["network"].get_or_create<sol::table>();
state.new_enum<big::Infraction>("infraction",
{
{"ATTACKING_WHEN_HIDDEN_FROM_PLAYER_LIST", big::Infraction::ATTACKING_WHEN_HIDDEN_FROM_PLAYER_LIST},
{"ATTACKING_WITH_GODMODE", big::Infraction::ATTACKING_WITH_GODMODE},
{"ATTACKING_WITH_INVISIBILITY", big::Infraction::ATTACKING_WITH_INVISIBILITY},
{"BLAME_EXPLOSION_DETECTED", big::Infraction::BLAME_EXPLOSION_DETECTED},
{"BREAKUP_KICK_DETECTED", big::Infraction::BREAKUP_KICK_DETECTED},
{"CUSTOM_REASON", big::Infraction::CUSTOM_REASON},
{"DESYNC_PROTECTION", big::Infraction::DESYNC_PROTECTION},
{"INVALID_PLAYER_MODEL", big::Infraction::INVALID_PLAYER_MODEL},
{"LOST_CONNECTION_KICK_DETECTED", big::Infraction::LOST_CONNECTION_KICK_DETECTED},
{"SPOOFED_DATA", big::Infraction::SPOOFED_DATA},
{"SPOOFED_HOST_TOKEN", big::Infraction::SPOOFED_HOST_TOKEN},
{"SPOOFED_ROCKSTAR_ID", big::Infraction::SPOOFED_ROCKSTAR_ID},
{"SUPER_JUMP", big::Infraction::SUPER_JUMP},
{"TRIED_CRASH_PLAYER", big::Infraction::TRIED_CRASH_PLAYER},
{"TRIED_KICK_PLAYER", big::Infraction::TRIED_KICK_PLAYER},
{"TRIGGERED_ANTICHEAT", big::Infraction::TRIGGERED_ANTICHEAT},
{"UNDEAD_OTR", big::Infraction::UNDEAD_OTR},
});
auto ns = state["network"].get_or_create<sol::table>();
ns["trigger_script_event"] = trigger_script_event;
ns["give_pickup_rewards"] = give_pickup_rewards;
ns["set_player_coords"] = set_player_coords;
ns["set_all_player_coords"] = set_all_player_coords;
ns["get_selected_player"] = get_selected_player;
ns["get_selected_database_player_rockstar_id"] = get_selected_database_player_rockstar_id;
ns["flag_player_as_modder"] = flag_player_as_modder;
ns["is_player_flagged_as_modder"] = is_player_flagged_as_modder;
ns["force_script_host"] = force_script_host;
ns["send_chat_message"] = send_chat_message;
ns["flag_player_as_modder"] = sol::overload(flag_player_as_modder, flag_player_as_modder_custom_reason);
ns["is_player_flagged_as_modder"] = is_player_flagged_as_modder;
ns["get_flagged_modder_reason"] = get_flagged_modder_reason;
ns["force_script_host"] = force_script_host;
ns["send_chat_message"] = send_chat_message;
}
}