feat(lua): expose the self class and add new menu events (#2656)
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@ -13,6 +13,7 @@
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#include "bindings/native.hpp"
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#include "bindings/network.hpp"
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#include "bindings/script.hpp"
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#include "bindings/self.hpp"
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#include "bindings/stats.hpp"
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#include "bindings/tunables.hpp"
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#include "bindings/vector.hpp"
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@ -283,6 +284,7 @@ namespace big
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lua::global_table::bind(m_state);
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lua::imgui::bind(m_state, m_state.globals());
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lua::entities::bind(m_state);
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lua::self::bind(m_state);
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lua::stats::bind(m_state);
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lua::weapons::bind(m_state);
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lua::vehicles::bind(m_state);
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