feat(Tunables): Added disable phone
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@ -14,6 +14,11 @@ namespace big
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looped::system_update_players();
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}QUEUE_JOB_END_CLAUSE
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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looped::tunables_disable_phone();
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}QUEUE_JOB_END_CLAUSE
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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looped::self_godmode();
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@ -5,6 +5,8 @@ namespace big
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{
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class looped {
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public:
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static void tunables_disable_phone();
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static void player_specate();
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static void self_godmode();
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11
BigBaseV2/src/backend/looped/tunables/disable_phone.cpp
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11
BigBaseV2/src/backend/looped/tunables/disable_phone.cpp
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@ -0,0 +1,11 @@
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#include "backend/looped/looped.hpp"
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#include "script_global.hpp"
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namespace big
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{
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void looped::tunables_disable_phone()
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{
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if (g.tunables.disable_phone)
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*script_global(19984).as<bool*>() = true;
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}
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}
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@ -10,6 +10,10 @@ struct globals {
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nlohmann::json default_options;
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nlohmann::json options;
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struct tunables {
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bool disable_phone = false;
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};
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struct player {
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int character_slot = 1;
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int set_level = 130;
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@ -48,6 +52,7 @@ struct globals {
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CPlayer players[32];
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CPlayer selected_player;
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tunables tunables{};
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player player{};
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self self{};
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vehicle vehicle{};
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@ -56,6 +61,8 @@ struct globals {
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void from_json(const nlohmann::json& j)
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{
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this->tunables.disable_phone = j["tunables"]["disable_phone"];
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this->self.godmode = j["self"]["godmode"];
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this->self.off_radar = j["self"]["off_radar"];
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this->self.no_ragdoll = j["self"]["no_ragdoll"];
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@ -73,6 +80,11 @@ struct globals {
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nlohmann::json to_json()
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{
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return nlohmann::json{
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{
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"tunables", {
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{ "disable_phone", this->tunables.disable_phone }
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}
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},
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{
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"self", {
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{ "godmode", this->self.godmode },
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@ -6,6 +6,7 @@ namespace big
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{
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class tab_main {
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public:
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static void tab_tunables();
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static void tab_self();
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static void tab_recovery();
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static void tab_spawn();
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14
BigBaseV2/src/gui/window/main/tab_tunables.cpp
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14
BigBaseV2/src/gui/window/main/tab_tunables.cpp
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@ -0,0 +1,14 @@
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#include "main_tabs.hpp"
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namespace big
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{
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void tab_main::tab_tunables()
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{
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if (ImGui::BeginTabItem("Tunables"))
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{
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ImGui::Checkbox("Disable Phone", &g.tunables.disable_phone);
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ImGui::EndTabItem();
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}
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}
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}
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@ -12,6 +12,7 @@ namespace big
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ImGui::BeginTabBar("tabbar");
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tab_main::tab_self();
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tab_main::tab_spawn();
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tab_main::tab_tunables();
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tab_main::tab_teleport();
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tab_main::tab_vehicle();
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tab_main::tab_weapons();
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