Improve protections again and player database (#606)
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@ -45,6 +45,10 @@ namespace big
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std::chrono::system_clock::time_point m_last_transition_msg_sent{};
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int m_num_failed_transition_attempts = 0;
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bool is_modder = false;
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bool block_join = false;
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int block_join_reason = 0;
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protected:
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bool equals(const CNetGamePlayer* net_game_player) const;
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