feat(Notify): Added player join notification
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@ -30,4 +30,16 @@ namespace big::notify
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HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text);
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HUD::END_TEXT_COMMAND_DISPLAY_HELP(0, 0, 1, -1);
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}
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inline void player_joined(CPlayer player)
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{
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char msg[64];
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strcpy(msg, "<C>");
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strcat(msg, player.name);
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strcat(msg, "</C>");
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strcat(msg, " joined.");
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above_map(msg);
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}
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}
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