feat(Util/Vehicle): Added repair function

This commit is contained in:
Yimura 2021-07-23 11:58:43 +02:00
parent e1d5d3ee46
commit b3dd9a6756

View File

@ -29,6 +29,17 @@ namespace big::vehicle
return VEHICLE::GET_CLOSEST_VEHICLE(location.x, location.y, location.z, range, 0, flags);
}
inline bool repair(Vehicle veh)
{
if (!ENTITY::IS_ENTITY_A_VEHICLE(veh)) return false;
VEHICLE::SET_VEHICLE_FIXED(veh);
VEHICLE::SET_VEHICLE_DEFORMATION_FIXED(veh);
VEHICLE::SET_VEHICLE_DIRT_LEVEL(veh, 0.f);
return true;
}
inline int spawn(const char* model, Vector3 location, float heading)
{
Hash hash = rage::joaat(model);