From bac623ed8b1e204221e9847039c4d66a91bc80ee Mon Sep 17 00:00:00 2001 From: Yimura Date: Thu, 6 Jan 2022 09:26:45 +0100 Subject: [PATCH] fix(Player): SelectedPlayer struct was a copy and never updated causing the selected player to never update --- BigBaseV2/src/backend/looped/system/update_player_structs.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/BigBaseV2/src/backend/looped/system/update_player_structs.cpp b/BigBaseV2/src/backend/looped/system/update_player_structs.cpp index 9a671c43..f4d9020f 100644 --- a/BigBaseV2/src/backend/looped/system/update_player_structs.cpp +++ b/BigBaseV2/src/backend/looped/system/update_player_structs.cpp @@ -55,6 +55,9 @@ namespace big script::get_current()->yield(); } + if (g.window.player) // update selected player only while the player menu is open + g.selected_player = g.players[g.selected_player.id]; + busy = false; } } \ No newline at end of file