From c09df14671cb25ac291d2c6ed6056fcb042b5f9d Mon Sep 17 00:00:00 2001 From: Yimura Date: Tue, 18 Jan 2022 02:03:20 +0100 Subject: [PATCH] feat(Util/Vehicle): Set vehicle heading and don't continue if we can't get control of vehicle. --- BigBaseV2/src/util/vehicle.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/BigBaseV2/src/util/vehicle.hpp b/BigBaseV2/src/util/vehicle.hpp index fd4585d8..82ea44f7 100644 --- a/BigBaseV2/src/util/vehicle.hpp +++ b/BigBaseV2/src/util/vehicle.hpp @@ -16,8 +16,9 @@ namespace big::vehicle teleport::load_ground_at_3dcoord(vecVehicleLocation); if (!entity::take_control_of(veh)) - notify::above_map("Failed to take control of remote vehicle."); + return notify::above_map("Failed to take control of remote vehicle."); ENTITY::SET_ENTITY_COORDS(veh, location.x, location.y, location.z + 1.f, 0, 0, 0, 0); + ENTITY::SET_ENTITY_HEADING(veh, ENTITY::GET_ENTITY_HEADING(PLAYER::PLAYER_PED_ID())); if (put_in) {