feat(Player): Added toxic option blame explode
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@ -9,5 +9,6 @@ namespace big
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public:
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static void tab_info();
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static void tab_teleport();
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static void tab_toxic();
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};
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}
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25
BigBaseV2/src/gui/window/player/player_toxic.cpp
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25
BigBaseV2/src/gui/window/player/player_toxic.cpp
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@ -0,0 +1,25 @@
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#include "fiber_pool.hpp"
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#include "gta_util.hpp"
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#include "player_tabs.hpp"
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#include "natives.hpp"
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#include "script.hpp"
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#include "util/toxic.hpp"
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namespace big
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{
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void tab_player::tab_toxic()
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{
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if (ImGui::BeginTabItem("Toxic"))
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{
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if (ImGui::Button("Explode Self"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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toxic::blame_explode_player(g.selected_player.id, g.selected_player.id, eExplosionType::PLANE, 1000, false, true, 0.f);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::EndTabItem();
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}
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}
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}
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@ -24,6 +24,7 @@ namespace big
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ImGui::BeginTabBar("tabbar_player");
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tab_player::tab_info();
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tab_player::tab_teleport();
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tab_player::tab_toxic();
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ImGui::EndTabBar();
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ImGui::End();
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