From d08b6f969f465c875c224b4e0e012700057fb684 Mon Sep 17 00:00:00 2001 From: Yimura Date: Fri, 23 Jul 2021 21:16:34 +0200 Subject: [PATCH] feat(Windows): Added toggle for player window --- BigBaseV2/src/gui/window/window_top_bar.cpp | 1 + BigBaseV2/src/gui/window/window_users.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/BigBaseV2/src/gui/window/window_top_bar.cpp b/BigBaseV2/src/gui/window/window_top_bar.cpp index d8f298c6..6b00da71 100644 --- a/BigBaseV2/src/gui/window/window_top_bar.cpp +++ b/BigBaseV2/src/gui/window/window_top_bar.cpp @@ -54,6 +54,7 @@ namespace big if (ImGui::BeginMenu("Windows")) { ImGui::MenuItem("Main", nullptr, &g.window.main); + ImGui::MenuItem("Players", nullptr, &g.window.users); ImGui::MenuItem("Logs", nullptr, &g.window.log); ImGui::EndMenu(); diff --git a/BigBaseV2/src/gui/window/window_users.cpp b/BigBaseV2/src/gui/window/window_users.cpp index 7f9f6aa2..be17b58c 100644 --- a/BigBaseV2/src/gui/window/window_users.cpp +++ b/BigBaseV2/src/gui/window/window_users.cpp @@ -12,7 +12,7 @@ namespace big ImGui::SetNextWindowSize({ width, (float)g.window.y - height_correction }, ImGuiCond_Always); ImGui::SetNextWindowPos({ g.window.x - width, height_correction }, ImGuiCond_Always); - if (ImGui::Begin("###player_menu", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav)) + if (g.window.users && ImGui::Begin("###player_menu", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav)) { auto vecButtonWidth = ImVec2(ImGui::GetWindowSize().x - 15.f, 0.0f);