feat(Features): Added no bike fall looped feature

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Yimura 2020-12-26 21:56:22 +01:00
parent f900d29fa5
commit d1c27d4738
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GPG Key ID: 54EFAD29393A6E78
5 changed files with 16 additions and 0 deletions

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@ -14,6 +14,7 @@ namespace big
god_mode(); god_mode();
never_wanted(); never_wanted();
no_bike_fall();
no_idle_kick(); no_idle_kick();
no_ragdoll(); no_ragdoll();
off_radar(); off_radar();

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@ -25,6 +25,7 @@ namespace big
void god_mode(); void god_mode();
void never_wanted(); void never_wanted();
void no_bike_fall();
void no_idle_kick(); void no_idle_kick();
void no_ragdoll(); void no_ragdoll();
void off_radar(); void off_radar();

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@ -0,0 +1,11 @@
#include "features.hpp"
namespace big
{
void features::no_bike_fall()
{
bool bNoBikeFall = g_settings.options["no_bike_fall"].get<bool>();
PED::SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(PLAYER::PLAYER_PED_ID(), bNoBikeFall);
}
}

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@ -7,6 +7,8 @@ namespace big
{ {
if (ImGui::BeginTabItem("Vehicle")) if (ImGui::BeginTabItem("Vehicle"))
{ {
ImGui::Checkbox("No Bike Fall", g_settings.options["no_bike_fall"].get<bool*>());
if (ImGui::Button("Repair Vehicle")) if (ImGui::Button("Repair Vehicle"))
{ {
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()

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@ -15,6 +15,7 @@ namespace big
R"({ R"({
"god_mode": false, "god_mode": false,
"never_wanted": false, "never_wanted": false,
"no_bike_fall": false,
"no_idle_kick": false, "no_idle_kick": false,
"off_radar": false, "off_radar": false,
"ragdoll": false, "ragdoll": false,