Translation changes requested from sch-ida. (#2371)
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@ -24,7 +24,7 @@ namespace big
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{big::CustomWeapon::GRAVITY_GUN, "VIEW_SELF_WEAPONS_GRAVITY_GUN"_T},
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{big::CustomWeapon::STEAL_VEHICLE_GUN, "BACKEND_LOOPED_WEAPONS_STEAL_VEHICLE_GUN"_T},
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{big::CustomWeapon::REPAIR_GUN, "BACKEND_LOOPED_WEAPONS_REPAIR_GUN"_T},
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{big::CustomWeapon::VEHICLE_GUN, "BACKEND_LOOPED_WEAPONS_STEAL_VEHICLE_GUN"_T},
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{big::CustomWeapon::VEHICLE_GUN, "BACKEND_LOOPED_WEAPONS_VEHICLE_GUN"_T},
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{big::CustomWeapon::TP_GUN, "VIEW_SELF_WEAPONS_TP_GUN"_T},
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{big::CustomWeapon::PAINT_GUN, "VIEW_SELF_WEAPONS_PAINT_GUN"_T},
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};
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@ -196,7 +196,7 @@ namespace big
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ImGui::PopItemWidth();
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}
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if (ImGui::CollapsingHeader("Ammunation"_T.data()))
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if (ImGui::CollapsingHeader("VIEW_WEAPON_AMMUNATION"_T.data()))
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{
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static Hash selected_weapon_hash, selected_weapon_attachment_hash{};
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static std::string selected_weapon, selected_weapon_attachment;
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@ -207,7 +207,7 @@ namespace big
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}
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ImGui::SameLine();
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if (components::button("MAX_VEHICLE"_T))
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if (components::button("MAX_VEHICLE_PERFORMANCE"_T))
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{
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g_fiber_pool->queue_job([] {
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vehicle::max_vehicle_performance(self::veh);
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