Better Aimbot & Flying Axe (#2480)

* Better Aimbot

* Revert "Better Aimbot"

This reverts commit 176824ad20.

* Better Aimbot

* Flying Axe

* Aimbot smoothing

* More fixes & improvements

* Little missing detail

* Fixed

* Improvements

-switch to using inline
-switched timer to steady_clock
-changed axe lerp to "Lagrange's Interpolation"
- i hope girl is satisfied XD

* PEMDAS

* Comment!
This commit is contained in:
navmodder
2024-01-21 09:32:01 -05:00
committed by GitHub
parent e005640c75
commit dd27ea2340
5 changed files with 394 additions and 82 deletions

View File

@ -121,9 +121,13 @@ namespace big
components::command_checkbox<"incrdamage">();
ImGui::InputFloat("VIEW_WEAPON_DAMAGE"_T.data(), &g.weapons.increased_damage, .1, 10, "%.1f");
components::command_checkbox<"flyingaxe">();
components::command_checkbox<"modifyexplosionradius">();
ImGui::InputFloat("VIEW_WEAPON_EXPLOSION_RADIUS"_T.data(), &g.weapons.set_explosion_radius, .1, 200, "%.1f");
ImGui::SeparatorText("CUSTOM_WEAPONS"_T.data());
ImGui::Checkbox("VIEW_WEAPON_CUSTOM_GUN_ONLY_FIRES_WHEN_THE_WEAPON_IS_OUT"_T.data(), &g.self.custom_weapon_stop);
@ -190,7 +194,7 @@ namespace big
{
ImGui::SameLine();
ImGui::PushItemWidth(220);
ImGui::SliderFloat("VIEW_WEAPON_AIM_SPEED"_T.data(), &g.weapons.aimbot.smoothing_speed, 1.f, 12.f, "%.1f");
ImGui::SliderFloat("VIEW_WEAPON_AIM_SPEED"_T.data(), &g.weapons.aimbot.smoothing_speed, 1.f, 8.f, "%.1f");
ImGui::PopItemWidth();
}
ImGui::PushItemWidth(350);